Load Remover vs RTA Timing
4 years ago
Netherlands

Gotcha desa. I remember comparing HDD both the PS4 Pro and regular PS4 games in different games, like Bloodborne and the differences there were well, almost negligible but only until someone enabled boost mode which only gave a very marginal improvement. That's why I was suprised here.

Edytowane przez autor 4 years ago
Wisconsin, USA

I'm not sure if it was mentioned, but LoadRemover is further complicated in this game, due to other loading times that aren't visible. Like the time between hitting Triangle to interact with an NPC, and the time the dialogue/cutscene begins. So, altho I like what LoadRemover would do, since you couldn't reliably remove ALL loading, I think the value in it is less, not to mention much more time and effort is required to evaluate submissions.

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