Cosmo Canyon Skip (PS4/XB1/Switch)
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Cosmo Canyon Skip (PS4/XB1/Switch)
Zaktualizowany 5 years ago przez Guteren

NOTE: Early in the video I said I was going to explain why turning off random encounters is necessary for this skip but I never actually explain why. Here's the explanation: Turning random encounters off is essential once you get back into the buggy after getting off the Chocobo. If you were to get into a random encounter on the way to Cosmo Canyon, the Chocobo will run away and the game will no longer think you are "on" a Chocobo which makes the skip impossible.

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Introducing Mav's "SpeedSquare" for PC Runs - *RULES CHANGES*

Hello PC runners!

We are pleased to introduce a new tool for PC runs intended to better solve the issue of fairness between runners with regards to hardware differences as well as greatly simplify the process of running.

***Download, Install, and Usage guide:

The tool is called SpeedSquare, creat

11 months ago
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