Travel/Warp Glitch Found
7 days ago
New York, USA

Hi all, wanted to share some tech that was recently found by incobalt which features a cool glitch which managed to shave roughly 10 and a half minutes off my PB. I'm unsure of how moderators want to handle this, but for what it's worth this trick works in both DOSBox and ScummVM.

So what's the trick? This is, in short, a way of making any travelable location in the game available at any time. For simplicity, I am going to refer to this as 'warping'. Here are the steps to reproduce:

  1. Obtain a save file that already has a later location you'd like to travel to earlier than expected (warp).
  2. Either start a new game, or load a different save that you wish to apply the warp to. This trick works in either case.
  3. Play through your game until you are about to exit a location. Save this game.
  4. Load up your other save file, meaning the one from step 1. Travel to the location via the menu.
  5. Load the previous file from step 2. Leave the area to bring up the travel menu.
  6. The location from the other save will be available to you.

Pretty cool!

That said, there is an interesting limitation to consider, and that's the fact that the Ruined Church location is locked until Underwood is killed, which makes the routing kind of interesting. I managed to put together a run here:

The route I'm using is here: sparky's for money -> warp to louis for pool hall location (skipping long visit home/terminal) -> pool hall for gun -> warp to boathouse for Underwood kill -> warp to carpark for cutters -> warp to Church -> rest of game as usual.

Anyways, I've submitted this as an any% run for now but totally understand if this needs to be it's own category etc. Either way, a cool trick and s/o to incobalt for the discovery!

Saxony, Germany

This is big. I never thought a major glitch would be found in a game I'm the mod for.

I've been having some time to think now and would agree with your notion that this is deserving of its own category, so players can optimize both the 'classic' routing and this entirely new tool.

I will put this run in the 'Warp%' category.

And last but not least: Kudos to you and incobalt.

thewoofs to się podoba
New York, USA

makes sense, cool!

elodefi to się podoba
Statystyki gry
Obserwujący
9
Przebiegi
11
Gracze
5
Najnowsze przebiegi
Najnowsze wątki
Opublikowano 7 days ago
games:thread_reply_count
Opublikowano 3 years ago
games:thread_reply_count
Moderatorzy