New sub-category no-anti mesh
4 years ago
Victoria, Australia

After hours of testing I've found its barely impossible to mesh through the tek cave, I've learnt the locations of all the kill barriers in the tek cave and its just barely not doable. So I was thinking by using the -noundermeshchecking or -noundermeshkilling launch options to disable anti mesh for a new subcatagory on easy runs. I think it would allow for interesting and creative ways of running the game or it least an option for those wanting to play around with meshing without getting perma killed.

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