One is faster with increased difficulty.
Upon winning Arcade Mode, one can go again on higher diff., a certain amount of money is kept for the next run, and one can upgrade one's kart before starting the run. Moreover, when beating it on hardest, one keeps even the upgrades during the previous run.
I think this is the intended way to beat the harder difficulties. I don't think it's possible to make it through Germany on hardest diff. without any upgrades.
My question now: should this even be allowed? Since the setup for a run becomes a great hassle (beat game on easy -> normal -> hard -> (repeatedly beat hard until all upgrades unlocked and enough money to buy boosts) -> start run.
I’d like to eliminate as much barrier of entry, so that anyone interested in the game can easily pick it up & submit a run. I think changing the full-game rules to require easy difficulty would fix the issue, but if you have any other suggestions i’d love to hear them.
I wouldn't restrict the difficulties, since they may be beatable with higher lap counts or other optimizations
maybe just say a run can not be started from a previous run. Or a arcade mode run needs to be started from main menu (no clue if that makes more sense)