Reacties
United Statesdreamsyntax19 days ago

Well done... time to break 1:12

Rawlins vinden dit leuk
United Statesdreamsyntax4 months ago

Pushing SG routing to new limits

Rawlins vinden dit leuk
United Statesdreamsyntax4 months ago

Well done!

Jotaro22 vinden dit leuk
United Statesdreamsyntax4 months ago

@ILikeBaguette25 currently only ShadowSX or Shadow Reloaded have emulator support.

https://www.speedrun.com/ShadowSX

https://www.speedrun.com/shadowreloaded

If you join the discord there's more info about this.

United Statesdreamsyntax5 months ago

Clever use of the melee system!

DarkShadow17 vinden dit leuk
United Statesdreamsyntax9 months ago

Wow. The tech here is crazy

Rawlins vinden dit leuk
United Statesdreamsyntax9 months ago

The input display location is fine, we can always hide the UI or grab the raw video.

DarkShadow17 vinden dit leuk
United Statesdreamsyntax9 months ago

Additional Notes

60% CPU Clock override

Keyboard controller type

DarkShadow17 vinden dit leuk
United Statesdreamsyntax9 months ago

Haha, awesome skip. I never would have thought to check that

DarkShadow17 en Rawlins vindt dit leuk
United Statesdreamsyntax9 months ago

You come up with the coolest routes lol

DarkShadow17 vinden dit leuk
United Statesdreamsyntax9 months ago
Deze opmerking is verwijderd
United Statesdreamsyntax9 months ago

The jump at 1:25 is slick, for some reason never thought to do that, I'd either go up or use the one to the right of the checkpoint.

DarkShadow17 en Rawlins vindt dit leuk
United Statesdreamsyntax9 months ago

Clever use of the box at 1:15!

Rawlins vinden dit leuk
United Statesdreamsyntax9 months ago

I felt your pain at the lightdash at 21:34

DarkShadow17 vinden dit leuk
United Statesdreamsyntax9 months ago

Since RA on-screen timer and messages were off, noting that RA hardcore did register this:

United Statesdreamsyntax9 months ago

The CC routing in this is really cool

Rawlins en DarkShadow17 vindt dit leuk
United Statesdreamsyntax9 months ago

Ah, yeah then it is what it is...

DarkShadow17 vinden dit leuk
United Statesdreamsyntax9 months ago

Regarding the stutters, are you using OpenGL backend?

I would double check Performance Guide https://www.speedrun.com/shadowreloaded/guides/dbrly

Though for your hardware I would not touch the Overclock setting.

DarkShadow17 vinden dit leuk
United Statesdreamsyntax10 months ago

Awesome job with the spindash off that egg pawn at the end

DarkShadow17 vinden dit leuk
United Statesdreamsyntax10 months ago

I love the gravity skip, very clever

Rawlins vinden dit leuk
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