Reacties
Ohio, USAaaron2u21 year ago

I like Schmidtty's idea from the other thread. Make it 10 scores instead of some point total, so the meta won't rely entirely upon fumbles :)

Ohio, USAaaron2u21 year ago

Someone brought up to me that in any% it doesn't designate that you have to win the match. Perhaps that should be added? It will obviously be a terrible time if you lose, but it feels weird for it to even be an option.

Ohio, USAaaron2u21 year ago

Yeah, I had trouble doing some of the ones that Ucci had no problem with, but then others always seemed correct. I don't know enough to understand it all but it is definitely something that's tricky to frame-perfect get the same thing over and over.

Ohio, USAaaron2u21 year ago

I had this same sort of thing happen with a few other routes... the Russia 500 Hadrian's Wall Woman combo in particular seemed to vary on me despite the villain being the same. I got it often enough that I noticed the hours allotted were different, but those hours seemed to align with the different results I got playing it. But that doesn't help here since I believe I had the same hour quantity in my pb and it was the same mission. I never got the Regatta thing to show something different... saw this combo three times and it was all the same way it was in my pb.

My wild theory is that the result is modified in some fashion not just by frames until game start but perhaps each frame point (initial start, then elevator start, then mission start) might impact things in slightly different ways, which would explain maybe why you can get virtually identical cases but with just the location (and/or the final combination of searches) to be different.

ShesChardcore vinden dit leuk
Ohio, USAaaron2u21 year ago

I realized a while back exactly why the 30 Cities goal spawned on screen... it has something to do with scenario-specific goals listed in the instruction manual. I have accordingly switched the name and instructions around that category to make it more in line with what it is you are doing.

You are now able to accomplish this goal in any of the first 4 scenarios (scenario 5 has no specific objective other than to beat the game). While I doubt any scenario is faster than the first, now y'all can try if you want :)

Ohio, USAaaron2u21 year ago

I'd actually suggest putting any% at the front of the board. The more I think about it, it's a much more difficult run execution-wise and generally speaking, there's little reason to favor having to play the entire game over someone who wins faster.

Also, this game is about robot violence, and 100% avoids that while any% embraces it :D

ShesChardcore vinden dit leuk
Ohio, USAaaron2u21 year ago

If you want, you can contact the SRC mods to give you admin access over the board. The general rule is that you have submitted about 3 weeks in advance and not received a reply, and attempted to contact the moderator through other avenues to gain access.

To do so, you would want to click Support at the top, create a new ticket, and select "moderator for an existing game". I haven't used the new system personally but that should work!

Ohio, USAaaron2u21 year ago

I don't know what you mean when you say the current structure doesn't work on MS-DOS. You can "skip time" in the console versions (either by sitting in land in the "overworld" for a number of days or just staying at the lodge), but it's by and large pretty time-consuming, so it's really only used when you want the king to pop a quest or reset to a new quest.

But it wouldn't surprise me if the strategies used in one console don't work in another. It's kind of surprising that things work as well as they do right now across NES/SNES/Genesis, but I wouldn't be surprised if MS-DOS turns out something rather different.

topic: Populous
Ohio, USAaaron2u21 year ago

Sorry; I saw your post here when I was streaming and forgot to go back to it. All taken care of... I think :D

petaQ vinden dit leuk
Ohio, USAaaron2u21 year ago

No clue here

Ohio, USAaaron2u21 year ago

Actually, to add on this, there are a number of differences in each version that make playing on them all rather unique. The NES and SNES versions tend to lag a lot while sailing (NES especially when other ships are around), while the Genesis version just flies. The SNES version has the vastly superior music engine. The NES version has quicker battles due to faster animations and lack of cutscenes, and also generally can handle town interactions faster as well. I haven't played the DOS version much at all aside from figuring out how to quickly game over (lol), but I have a feeling it's likely an even more different experience. It's actually pretty strange for one game to play so differently on different consoles (and why I never did the full game speedrun on SNES... because I know it'll be hours slower, ha).

Ohio, USAaaron2u21 year ago

I think the current WR on NES definitely does more than 4... you can skip the last 2 ranks in it but it's random each time at the end whether you get the king quest or another one. I think both Gilmok and I had decided to reset if we got a bad one there... which I don't think he needed to (I know I had to in at least one attempt, but cannot recall if it was my current pb). I don't know if it's the exact same on MSDOS or not... only know about this precisely in the NES version because Gilmok cracked the game to learn it.

Even so, we have variables attached for each individual platform so that each one has its own leaderboard for each category.

Ohio, USAaaron2u21 year ago

I think I went to them first to ask for them to make it and they said it didn't fit or something... I don't remember anymore and my message history seems half-deleted now :(

Ohio, USAaaron2u22 years ago

I think the original reason I put it on there was because there is one level in the game that is essentially 2 player, and at the time I didn't think it could be managed solo. Now that I've seen someone else do it, it probably is superfluous, yeah

Zarc0nis vinden dit leuk
Ohio, USAaaron2u22 years ago

I only had success against the "weaker" daimyo when it came to that, and it took me a lot of labbing to figure out amounts that seemed to always work without bankrupting me. I never got it to work on Oda or Takeda etc... so I wonder if anybody will ever get it in a human run.

THEWicKedViKing vinden dit leuk
topic: Populous
Ohio, USAaaron2u22 years ago

If anybody is interested in different types of categories or whatever for this, hit me up. I was under the impression that the full game here isn't really speedrunnable due to absolutely massive length but I could be wrong :)

Ohio, USAaaron2u22 years ago

Ok, done. I think I edited your times in correctly but if I didn't, resubmit or let me know.

ToadFromMarioKart64 vinden dit leuk
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