Reacties
Texas, USAVoidspace1 year ago

We have no idea what could be on a pre-existing save. Rather, creating a new one and using Zeekers Cheat we are able to determine what exactly went on and are able to verify runs.

The reason why Zeekers wasn't its own subcategory is for several reasons:

  1. Creation of new subcategories multiplies the amount of dead categories there are. Great example of this is the Beehive category on the main leaderboard, which might get removed or changed soon depending on v50 release/community.
  2. We took precendent from T3 ILs.
  3. When it was first discussed for addition for Kill% as a whole, it was meant to be an RNG reducer, so there was no need for splits.
Texas, USAVoidspace1 year ago

Credit spending over 60 was already implemented for T3 ILs as well. There was just no way to enforce a 60 limit in the case for T3 ILs since in the beginning, you would have so many credits just getting to the moon and excess tools.

Same concept here. Players are allowed to just spend however much they would like to help them with the run.

Slayer% having Zeekers is different from Bestiary% and Log%. Bestiary%/Log% are "natural" progressions that require you to go to the specific moons to get the file (mainly Log%, Bestiary% is more luck-based). However, Slayer% is an extension for Kill%, where you are focusing on killing and not anything else.

JuuicyFruit en Bigboe97 vindt dit leuk
Texas, USAVoidspace1 year ago

The argument is slightly based off 100% ILs on the main leaderboard: you aren't competing to get to the moon the fastest and then start your run. Zeekers Cheat allows you to mitigate scrap RNG (as Cookies said - RNG reducer) and focus solely on Kill% (in this case).

For 100% ILs, time starts when you attempt a T3 moon; time to get to the specific moon is not counted. In this case, Kill% is similar: time to get to a specific moon shouldn't be considered in the time, hence why Zeekers Cheat was allowed.

The nice thing is that anybody can use it; it is not gatekept from anybody and is relatively straightforward to conduct.

JuuicyFruit vinden dit leuk
Texas, USAVoidspace1 year ago

Please discuss/suggest mods that you would like to see in this speedrunning board.

Please keep note that we do not intend to stray too far from core vanilla gameplay. Suggestions for mods that heavily change gameplay will be "scrutinized" more heavily than their counterparts.

Texas, USAVoidspace1 year ago
Deze opmerking is verwijderd
Texas, USAVoidspace1 year ago

We haven't looked into the game code outside of monster-caused deaths. We'll double check for external deaths such as delivery rocket and other miscellaneous ones.

Texas, USAVoidspace1 year ago

It exists already, it falls under "Mauling" in Death%.

Texas, USAVoidspace1 year ago

There’s an ultimate guide in the speedrunning discord.

Texas, USAVoidspace1 year ago

Anything goes until the community wants a split.

Texas, USAVoidspace1 year ago

It falls under suffocation.

Texas, USAVoidspace1 year ago

Nutcracker crouch method seems like it’d belong in glitchless. At the moment, giftbox manipulation is banned and the rules still state that you are not allowed to relog.

michaeldoubleyou17 vinden dit leuk
Texas, USAVoidspace1 year ago
  1. Crouch sprinting is movement tech - glitchless
  2. Killing dog through ship door is abusing glitch - glitched
  3. Parkour (safe spot) - glitchless
  4. Haven’t seen nutcracker crouch method, probably would have to send a clip here
Texas, USAVoidspace1 year ago

It definitely has to do with older GPUs not being able to do certain things. As long as you follow the rules, everything should be set.

TophSinex en LynneAi vindt dit leuk
Texas, USAVoidspace1 year ago

@LynneAi It would still be valid since it’s not related to modding.

TophSinex en LynneAi vindt dit leuk
Over Voidspace
Speedrunning is the ultimate test of skill and knowledge. It is my passion to achieve insane times.
Lid geworden
3 years ago
Online
today
Runs
899
Gespeelde spellen
Ready or Not
Ready or Not
Laatste run 4 days ago
400
Runs
GTFO
GTFO
Laatste run 8 days ago
287
Runs
Snake Force
Snake Force
Laatste run 1 year ago
55
Runs
SCP: 5K
SCP: 5K
Laatste run 1 year ago
32
Runs
Ready or Not: Category Extensions
32
Runs
Clustertruck Category Extensions
Clustertruck Category Extensions
Laatste run 1 year ago
19
Runs
GTFO Category Extensions
GTFO Category Extensions
Laatste run 1 year ago
14
Runs
Perfect Heist 2
Perfect Heist 2
Laatste run 2 years ago
8
Runs
Gevolgde spellen
it's always monday
it's always monday
Laatste bezoek 10 days ago
18
bezoeken
I'm Still Here
I'm Still Here
Laatste bezoek 10 days ago
26
bezoeken
Rodeo Stampede: Sky Zoo Safari
Rodeo Stampede: Sky Zoo Safari
Laatste bezoek 27 days ago
17
bezoeken
Ground Branch
Ground Branch
Laatste bezoek 23 days ago
4
bezoeken
Yokai's Secret
Yokai's Secret
Laatste bezoek 1 year ago
16
bezoeken
GTFO Category Extensions
GTFO Category Extensions
Laatste bezoek 7 days ago
76
bezoeken
GTFO Modded
GTFO Modded
Laatste bezoek 7 days ago
63
bezoeken
Lethal Company
Lethal Company
Laatste bezoek 1 year ago
375
bezoeken
Gemodereerde spellen
Lethal Company
Lethal Company
Laatste actie 1 month ago
709
acties
Lethal Company Category Extensions
Lethal Company Category Extensions
Laatste actie 1 year ago
256
acties
GTFO
GTFO
Laatste actie 1 month ago
239
acties
Legacy GTFO
Legacy GTFO
Laatste actie 15 days ago
141
acties
Snake Force
Snake Force
Laatste actie 4 months ago
44
acties
Rodeo Stampede: Sky Zoo Safari
Rodeo Stampede: Sky Zoo Safari
Laatste actie 1 month ago
42
acties
SCP: 5K
SCP: 5K
Laatste actie 1 year ago
25
acties
GTFO Modded
GTFO Modded
Laatste actie 1 year ago
23
acties