Reacties
Hertfordshire, EnglandTru3P1ay3r10 months ago

New category idea - Death Coin%. The idea is to enable all 7 Death Coin characters, and Death Coin them all as fast as possible. Once you Death Coin a character, escape to the menu and go back in for the next one. The timer starts when you press ‘Go’ the first time, and ends once you Death Coin the last character

Hertfordshire, EnglandTru3P1ay3r2 years ago

Don’t worry, it’s been cleared up. You don’t have to do each challenge individually.

As for your speedrun, it could take a while. My FNaF 4 runs took 3 months to get verified.

DareHyper vinden dit leuk
Hertfordshire, EnglandTru3P1ay3r2 years ago

Correct me if I’m wrong, but to 100% a game, you just have to unlock all the unlockables. In FNaF 4, there are 10 unlockable stars, 6 of which come from the challenges that can be unlocked real quick just by doing the combined challenges. Having to do each challenge individually just seems like a really dumb way of slowing down our speedruns.

Edit: After a bit of research, I’m not 100% on this now. Do we actually have to do each challenge or can we just skip that and do them combined?

Hertfordshire, EnglandTru3P1ay3r2 years ago

What about just the basement and attic?

Hertfordshire, EnglandTru3P1ay3r2 years ago

PC is the only version of UCN I can’t play, so idk if console/mobile runs are allowed. If sub-categories for those platforms were added, that would be helpful

insstaa vinden dit leuk
Hertfordshire, EnglandTru3P1ay3r2 years ago

This is something that applies to FNaF 1 speedruns, where the time spent on loading screens and such are cut out of the final run. I think this should be the case with FNaF 2 speedruns as well. Loading times can vary depending on how good your PC is, so if a WR run has loading times last, say, 4 seconds, and someone else tries to beat it but the loading times take 6 seconds, they literally won’t be able to beat the WR. That’s a little unfair if you ask me.

Benjams, Ronoc_High_King en 3 anderen vindt dit leuk
Hertfordshire, EnglandTru3P1ay3r2 years ago

Glad to see a somewhat major change to the rules

Halo vinden dit leuk
Hertfordshire, EnglandTru3P1ay3r2 years ago

I think they meant does muting Phone Guy start the night quicker, as if the night doesn’t start until Phone Guy stops talking, in which case no

Pear en Mathigamercrack vindt dit leuk
Hertfordshire, EnglandTru3P1ay3r2 years ago

No. It must be on the latest patch (V1.132 for PC)

Hertfordshire, EnglandTru3P1ay3r3 years ago

I didn’t realise until you pointed it out. What even?

Over Tru3P1ay3r
Lid geworden
3 years ago
Online
10 months ago
Runs
22
Gespeelde spellen
Five Nights at Freddy's 4
Five Nights at Freddy's 4
Laatste run 1 year ago
11
Runs
Five Nights at Freddy's 3
Five Nights at Freddy's 3
Laatste run 2 years ago
3
Runs
The Joy of Creation: Story Mode
The Joy of Creation: Story Mode
Laatste run 2 years ago
3
Runs
Five Nights at Freddy's
Five Nights at Freddy's
Laatste run 2 years ago
2
Runs
Five Nights at Freddy's 2
Five Nights at Freddy's 2
Laatste run 2 years ago
1
Run
Geometry Dash Meltdown
Geometry Dash Meltdown
Laatste run 3 years ago
1
Run
Five Nights at Freddy's: Sister Location
1
Run
Gevolgde spellen
Five Nights at Freddy's
Five Nights at Freddy's
Laatste bezoek 2 years ago
176
bezoeken
Five Nights at Freddy's 2
Five Nights at Freddy's 2
Laatste bezoek 2 years ago
45
bezoeken
Five Nights at Freddy's 3
Five Nights at Freddy's 3
Laatste bezoek 2 years ago
60
bezoeken
Five Nights at Freddy's 4
Five Nights at Freddy's 4
Laatste bezoek 1 year ago
145
bezoeken
The Joy of Creation: Story Mode
The Joy of Creation: Story Mode
Laatste bezoek 1 year ago
10
bezoeken
Gemodereerde spellen
Five Nights at Freddy's 4
Five Nights at Freddy's 4
Laatste actie 2 years ago
1
actie