- New glitch. You can shoot cannonballs while moy is dead. Should be helpful in finding moy's terminal velocity. Since only moy moves when moy dies, the cannonballs get stuck in their place.
The reason why this happens is because if you look closely, when moy dies, all animations stop except for moy's death, so you can't collect coins, chests, and powerups. However, keys, the door, and stars don't have animations, so they can be collected even when moy dies.
- You can also collect stars while moy is dead. So, in conclusion, anything with a hitbox that doesn't show animations when touched can be touched while moy is dead.
You can because, 8. You can touch the door while moy is dead. It seems like keys and doors have higher priority than everything else.
- I found another glitch that lets you get keys when moy dies. Some part of the game code might look like this: if moy touches blue key{ get blue key }
- I found a funny glitch that I call Moy's state glitch. If you exit the level while Moy is playing the death animation, Moy will turn upside down in the dressing room. If you get damaged, if timed correctly, Moy will be invisible. If you exit the level with a powerup, Moy will wear the powerup clothes.
- In level select, you can shake your phone to shake the background.
- You can buffer movement in Moy's World. For example, When Moy is playing the death animation, you can hold right. Then after it finished, Moy will move immdiately to the right.
- Powerups in Android last much longer than powerups in iOS. It means moy can get a boost for much longer on Android. However, the boost length varies +/- 1 second at most due to lag or responsiveness.
- If timed correctly, a two press two-block jump is a few pixels higher than a one press two-block jump.
I think you can replicate that. Moy's World has the ability to buffer moves, like jumping, so you can hold jump while you are not on the ground, then when moy hits the ground, moy will jump. And with lag, sometimes, moy will jump repeatedly. Watch here:
New Discovery: Different vertical moving platforms with different y positions will warp you to different places. Watch the video here.
If you ride a vertical platform and exit the level while riding it, then select a level, you will be warped from the starting position.
Watch the video here: