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topic: Super Mario 64
Its the console that decides the speed of the game, not the monitor. The most late 90s or early 2000s european CRTs support 50/60Hz video outputs just fine and pal/secam/ntsc formats. Also there's also PAL60 standard as well, but it wasn't used for N64 games so its natural that newer PAL crts support 60hz output too. .
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