Reacties
Queensland, AustraliaRubiksmath5 years ago

well the timer has always been broke but i never seen it that bad

diggity vinden dit leuk
topic: Run 3
Queensland, AustraliaRubiksmath5 years ago

The timing currently ends when the cutscene triggers. However, it seems very dependent on the computer you use or even completely random as to how long it will take from when the character stops moving to when the cutscene triggers. Sometimes it is instant, other times it takes an entire second.

topic: 2048
Queensland, AustraliaRubiksmath5 years ago

You could literally easily cheat by like doing inspect element if it were a screenshot

Drace194 vinden dit leuk
topic: Run 2
Queensland, AustraliaRubiksmath5 years ago

Well at least you found out about the downloading the videos changes the frame rate xd I had no idea how some of my 30fps times were getting verified impossible times eg skater normal 254.307 isn't a possible time. Glad that's all cleared up

topic: Run 3
Queensland, AustraliaRubiksmath5 years ago

A day or so ago, a beta version of run 3 in html5 was made. The stats of all the characters have changed, as well as the physics. When this release is made full, i suggest we make html5 categories.

topic: Run 3
Queensland, AustraliaRubiksmath5 years ago

mega oof i was just wondering bc there are achievements that can be done from a clean save to get the skater at lvl 9. k thx

topic: Run 2
Queensland, AustraliaRubiksmath5 years ago

late reply but yeah that decision you made just there was amazing.

topic: 2048
Queensland, AustraliaRubiksmath6 years ago

we use nathantah.github.io/2048-timer anyway, so no big deal

topic: Run 3
Queensland, AustraliaRubiksmath6 years ago

It is possible to get the skater straight away if you are using kong by buying it for 300. kong is slower then standalone so an alternate method would be to get the achievements in levels 4 and 8, getting the skater for level 9. potential timesave?

topic: 2048
Queensland, AustraliaRubiksmath6 years ago

ive got under 1 second so like its trivial imo

topic: 2048
Queensland, AustraliaRubiksmath6 years ago

ive got under 1 second so like its trivial imo

Onbekend
Queensland, AustraliaRubiksmath6 years ago

atm the wr strats are very good, not sure what could be better, but idk

Onbekend
Queensland, AustraliaRubiksmath6 years ago

im very sorry if i offended you, i just thought you were cheating intentionally. it sorta looked like intentional cheating but hey, everyone makes mistakes. i hope you feel better now. also wat? my post duplicated so many times hang on ill delete them

Onbekend
Queensland, AustraliaRubiksmath6 years ago

you can even see after you get 2048, an 8 spawns in very slowly, in 4 frames, fading in.

Onbekend
Queensland, AustraliaRubiksmath6 years ago

we can see you are cheating, and spamming so slow i dont even think its spamming as the other tiles aren't merging. also, you game over at 0:11, but the tile magically deletes itself. I'm sorry, but you have no evidence to back up your claim.

Onbekend
Queensland, AustraliaRubiksmath6 years ago

^ its p obvious in the frame by frame

Onbekend
Queensland, AustraliaRubiksmath6 years ago

It's 65,536 not 65,856. you arent making it better for yourself here.

Onbekend
Queensland, AustraliaRubiksmath6 years ago

ok sure buddy id ike video proof before i fully believe you here. it would be cool, but rn im kinda skeptical. video plz? not saying i truly dont believe you but i would like evidence to back up your claim.

Onbekend
Queensland, AustraliaRubiksmath6 years ago

uh we do do that sort of thing with glitch in runs but noone has ever got to 2048 with it, only ever 1024 (3.391) and (4.616) and it took each of us ~1k attempts to do it. so either you got insanely lucky or... well whatever. using the glitch would work better than spamming anyways. attlso spamming to get 13s? spamming is like 2-4x slower than glitch and glitch would theoretically take like 7-10s. so dont know how that works but any more info would be helpful.

nerdgaming68 vinden dit leuk
Queensland, AustraliaRubiksmath6 years ago

also im inclined to believe me 416.878 is 416.867, 878 is not possible at 30fps. also, visurient 411.160, even at 60 fps it should be 411.167 at 60 fps. not entirely sure

Wipeoutjack7 vinden dit leuk
Over Rubiksmath
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