Discussies
RocketDog2 years ago

Why are we starting runs when we press the continue button and not when the game loads in?

Additionally, if we use a program like Auto Split integrated with LiveSplit, couldn't we get rid of load time in the timer? Then everyones runs would be based only on active gameplay.

Over RocketDog
Lid geworden
3 years ago
Online
2 months ago
Runs
19
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SUPERHOT VR
SUPERHOT VR
Laatste run 1 year ago
19
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SUPERHOT VR
SUPERHOT VR
Laatste bezoek 1 year ago
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