Reacties
topic: Arma 3
AustriaPunishedAlexander4 months ago

It's been a while since I was active here but I've made a major improvement to the load remover, It now reads directly from the main .exe memory address to detect if the game is loading. This removes the questionable pausing of the timer in the escape menu and should hopefully survive updates to the game. It now also only stops the timer if the game is loading a mission or actively saving. Hopefully this will help make full runs a little more attractive by removing the random time loss due to loading.

Any additional testing would be much appreciated since I only tested this on 2 machines.

RaggedDan vinden dit leuk
topic: Arma 3

Quick follow up, here you can see the difference with the loads removed:

I got Arma installed on a NVME SSD and even then there is a good 4 minute difference (this was a cursed run) so I'd like to know what everyone thinks about it.

Nekyia en 23Banzaj vindt dit leuk
topic: Arma 3

Title says it all, it stops the timer not only when you load something but it also stops it when you open the menu, I hope with this more people on the lower end of PC specs get into running ArmA.

Currently I need more testing on different machines to see if anything breaks.

Here is the link: https://github.com/PunishedAlexander/arma3loadremover

Demo:

Edit: Added a short video demo.

Nekyia en 23Banzaj vindt dit leuk
topic: Arma 3

@23Banzaj I like that you (probably) made that button ontop of the runs to split the TA enabled and disabled runs, that way it's easy to access and nobody gets memed on for not using it. Good work!

topic: Arma 3

How is splitting the categories making the game more dead? If you split it you make the game more fair for people who don't like TA like me but you also give people a new more challenging cat to run which is probably going to work out better in the long run.

topic: Arma 3

I like the your plan with the two categories @23Banzaj that way it's a win-win for everyone. Also like I said @Tanya I like the slower pace ArmA games have, in my opinion that's what makes ArmA different from other faster games like BF and CoD.

topic: Arma 3

Well I can only talk about myself here, but TA makes ArmA more boring for me, since I enjoy the downtime between Objectives and with TA you just turn it into some fast paced mess that I wouldn't call ArmA anymore.

topic: Arma 3

I personally don't like Time Acceleration, but I don't think we should throw it in the bin either, best course of action from my POV would be to put it in a misc category called "Any% Time Acceleration Enabled" or something like that to seperate it from the non TA runs. But that's just my opinion, we should probably try to get into contact with the other runners to see their POV.

Over PunishedAlexander
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