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Hey there!
I've been wanting to create an Auto Splitter script for PDTA but I can't manage to understand anything in the game process memory (using Cheat Engine) that could at least signify the start and stop of the speed-run timing. (I was thinking about checking the state of the light indicators, checking for the Delete Savegame action, checking for a counter of Endings reached, …)
If anyone wants to try and find something or work together with me, (I'm not really knowledgeable of this stuff though) maybe we could pull out something nice!
I'm not expecting much from posting here, provided the activity of this forum, but eh, why not?
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