Reacties
SwedenBNDR4 years ago

@GamesLikeFinder If you want to be a mod as well you need to verify your e-mail.

/BNDR

SwedenBNDR4 years ago

Any one of you guys wanna mod DK2 then? As I mentioned, I have very little experience of DK2 and am not a good match to mod that game.

/BNDR

SwedenBNDR4 years ago

I am glad you're here asking important questions, it's always good to have a critical second eye.

I'll have an extra look on his run to see what is what. Good that you noticed.

[9.1] You may use it anyway you want to, everything with it is allowed.

[11] If I understand what you mean correctly you want to decrease frames per second while in menus to see the text correctly? But it doesn't go higher than the usual frame rate. In that case feel free to lower it as much as you want to in the menus. I would consider it a bit sketchy (even when it lowers the speed) to use it in an actual run.

That being said I am considering letting frame-skip be allowed on auto-scroller levels, but that will probably be a thing for the future instead...

I look forward to you runs!

SwedenBNDR4 years ago

[5] "...how to have an equal footing between the two versions "original and keeperfx"?"

The easy and short answer there isn't.

"For now only the first level does not match the original, so only the original can have the best time compared to the KeeperFx player?"

My take on it, and I set the most the current rules, is comparable to the rules of the Super-Mario 64 community which display their running platform. What this means in their community is that all of the top runs are in Japanese, because it has a quicker text display. There's a difference between original and KFX, but since we are a small community, I would rather prefer not to nit-pick and split categories, when there's already few people enough running the game. The other alternative would be to have it like the HL2 community, where they display Old/New engine as a main title. But of course the utopia would be to have a dedicated KFX speedrunning version, with all values as close to the original as possible but with better graphics, however this would also be unfair to the orignal version since the KFX is lag free.

Summarized, it's easier to keep this small community tight when we all run KFX, but original users are welcome too.

"On the video of the current premiere only 2 Tunneller appears, while playing the KeeperFX 0.4.6u version and it's 4 creatures 2 Tunneller / 2 Thief normally how is this done?"

This I do not know, you can however join this discord https://discord.gg/mFfT5aE and ask Glitchy yourself, if you want to find out. It can be so that it automatically assigns KFX to the run when he submitted it although he runs it on original. But it does look as if he plays on KFX...

[5.1] KFX has different level data from the original as well as creature data. Some things are just random changes in the maps which make them more/less difficult. And for creature data it is mostly to mitigate obvious bugs, such as, when a creature has its accuracy stat increased over 999, it resets to 0, making for example high level Horned Reapers useless in the original.

[7] I'd recommend either asking YourMaster here: https://discord.gg/mFfT5aE and/or trying the 0.4.7 version of KFX. Maybe it'll change it. There's also a FAQ thread on keeperklan over usual KFX bugs.

[8] I don't think that is possible without individually manipulating the game files...

[9] Yes! If you find a good way to use it I will buy you a bottle of fine wine though.

[10] For me that sounds absolutely fine as an alternative if you want to run original. DOSbox through any medium is allowed, not only through GOG.

I'm glad to try to help. I'm sorry the information available is so unclear. I am the only one actively modding and running so I really appreciate any feedback for rules or anything... It's nice to have another active member of the community :)

SwedenBNDR4 years ago

Firstly, most welcome, Orange Keeper, nice to hear you want to start run this game!

I will try to answer your questions as well as I can.

[1] Exactly, as of now, the timer starts when "we can click and move" for the individual levels (1, 2, 3 etc.).

[2] It is possible, however there is not yet a script for that. I tried to make one but I am not a programmer, sadly. But it shouldn't be too difficult. Anyone with scripting skills should be able to do it. But until then you can very effectively use it manually.

[2.1] I do not know, sorry. It should be able to somehow. If you have two or more computer screens it should be easier to try the layout out in OBS or whichever recording program you use.

[3] I run on 0.4.6u (std 1850) which is the same as yours. As long as you don't modify it yourself, we consider it fully legit and you can just start running with the vanilla 0.4.6u (std 1850) patch.

[4] I recommend KeeperFX, either 0.4.6u (std 1850). I think there's a french language option in the game files, if there is; you're allowed to change the language of the game as there is no impact on game time. Then you also can play in HD without lag.

[5] No, this is not allowed. Either you run the modified KFX version or the original game. They are not exactly the same, KFX is quicker in some regards while original is quicker in other. [6a] Therefore it is very important to keep the versions apart until we figure out which is faster in general or until we get a version with original map values in the KFX version.

[6b] I answered this as a part of the former message. I do not know which version is the fastest. I think KFX is more difficult in general but it has the upper hand as it has no lag or weird AI bugs.

[7] This question I did sadly not understand. You have graphical bugs as you cast spells in the original game?

If you have more questions please don't hesitate to ask. I will do my best to answer them, and again, welcome!

SwedenBNDR4 years ago

That's very true. Although as far as I've heard, some people do actually prefer that way of playing DK1. Could be a good way of attracting a new runner-base? For the any%, we could prepare the level before and save it in "resources" so that it won't be that gruesome for everyone wanting to try it.

/BNDR

SwedenBNDR4 years ago

I think the combination of Any% and "No transfer" would be the best. I don't run this category though, so it's primarily up to what you prefer at this point. I can make a category if you want to.

/BNDR

topic: The Site
SwedenBNDR4 years ago

@Riekelt

Thanks mate, I'll give it a shot!

/BNDR

SwedenBNDR4 years ago

I mean there's also the discussion to be had what is regarded TAS and not. If you, in the video editing phase, respeed the run, it'll be a very nice TAS version. Which is also more fun to watch for a potential viewer.

/BNDR

topic: The Site
SwedenBNDR4 years ago

Pretty much the title. We're starting up a running community for Seven Kingdoms, and the primary category will be In-game time measures, but it is not measured in minutes and seconds rather years and days, or, ticks.

Is it possible to anyhow change the layout so that it displays anything else than hours, minutes and seconds?

/BNDR

SwedenBNDR4 years ago

I love the initiative!

I have very little experience when it comes to DK2, if anyone of you would want to, I'd gladly mod you in order to make this happen?

/BNDR

Whizzy_the_Elephant vinden dit leuk
SwedenBNDR4 years ago

Loobinex (YourMaster) has as of 2nd of October 2019 released the next big update for the fan-made patch KeeperFX, the newest stable release is as of now 0.4.7.

It can be downloaded following this link: https://keeperklan.com/downloads.php?do=file&id=137

There are some changes which may affect speedrunning.

1: The "bug" where you could possess an imp and cave through neutral walls has been made optional. So in order to being able to break them in the classic way you need to go into KeeperFX 0.4.7 and enable it manually. (see link: https://github.com/Loobinex/keeperfx-unofficial/commit/848d84972ae3aa04bd1e0ebba4ed42ae4bfb7f3a )

2: Some minor damage changes to Meteor (Warlocks level 4 spell) and Grenade (the screaming bomb). The area damage has been reduced in both cases, Meteor sees a 25% damage reduction and Grenade a 81%. However Meteor is overall improved as it now will explode on creature impact and not only against walls. Also the direct hit damage is still the same. (https://github.com/Loobinex/keeperfx-unofficial/commit/3fd4338f95abd16e7d83e8219edb775f8cae5e04 ).

3: Dragons will now only heal when they really need to. (https://github.com/Loobinex/keeperfx-unofficial/commit/f33efa8dad62705fc3093d4ea0b7b148f8e0fc7d )

4: Lightning traps no longer deal damage to more than one unit.

5: A lot of small changes to creature AI which will improve speed of the game generally, a lot on imp priority order when digging gems etc.

6: Added frameskip for laptops. (https://github.com/Loobinex/keeperfx-unofficial/commit/0b0db7df1fd234e8d6d1f7b45ffca3abf4347776 )

SwedenBNDR6 years ago

@Ichimarnold Nice! Keep us posted how it's going! I'm still working on the deeper dungeon ones but will look into the original as well! I do recommend the patch of KeeperFX I'm running. It flows really well and you can, if you want to, rebind some stuff in a .txt document. Really helpful!

SwedenBNDR6 years ago

@Ichimarnold KeeperFX is allowed and should fix any currently known issues with the game. Otherwise GOG/Origin release that runs through DOSBox is quite stable as well, if you want to play legacy.

/BNDR

SwedenBNDR6 years ago

@ovnz By the way, I posted your run on /r/DK1runners on reddit. Hope you don't mind!

/BNDR

SwedenBNDR6 years ago

@ovnz I just did an update to the full list that distinguishes whether you played original release or latest version of keeperFX. So yes, it is allowed, even though stats and some maps are changed.

/BNDR

topic: The Site
SwedenBNDR6 years ago

Hello!

I'd like to ask for permission to co-moderate Dungeon Keeper and Dungeon Keeper: Deeper Dungeons. The current, sole moderator of the channel, @bluluxabica is not responsive and has been offline for 4 months, nor does he even run the game. (Proof: https://imgur.com/a/Qpm8x) I waited three weeks but no answer.

Here are a list of my current runs on the Deeper Dungeon series.

https://www.youtube.com/playlist?list=PLkZIl2-WwpLcATwJ_1ZzXrdJj7z9tkmyB

YUMmy_Bacon5 vinden dit leuk
Over BNDR
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