Rules Update: PSA Regarding Layout Objects Covering Gameplay
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Rules Update: PSA Regarding Layout Objects Covering Gameplay
Geplaatst 8 months ago door

We would like to make everyone aware that one of our video requirements is that dynamic HUD elements should not be covered or obscured. These HUD elements, especially coin count, life count and star count can be useful for verifying the integrity of a run. If your layout includes an object (like an image) entirely covering one of these HUD elements it will be rejected. Partially or temporarily obscuring one of these HUD elements may result in your run being marked 'verified: no'. In general, you should avoid placing alerts or objects over these parts of the game feed.

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EMU/VC subcategories for Stage RTA

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