Timer start and end for Mr. Scribble's Quest
6 months ago
Victoria, Australia

As of now, the rules do not say anything about when the timer should start and when it should end for a MSQ run. This should definitely be added so run times can be consistently and accurately measured. I recommend the timer start being when the initial "Loading..." message disappears, as this is completely dependent on the runner's internet speed and is unfair to include in their time. I would also recommend the end time being when the player reaches the clear screen rather than just when they beat the final level of the challenge, as there is still some menu-ing to do after entering the warp.

Texas, USA

I was unaware of internet speed being a problem! Starting after the load screen disappear seems fine! I don't exactly agree with the ending though!

Victoria, Australia

Why do you not agree with the ending?

Texas, USA

I just don't think mashing the next button is that important! Mostly I think it's a matter of subjection than anything rlly idk ¯_(ツ)_/¯

Game statistieken
Volgers
24
Runs
111
Spelers
29
Laatste nieuws
Timing rules and campaign categories

hey, since the other mod got locked out of their account I'm a mod for this game now.

I went ahead and and added clear timing rules for each category and verified all pending runs with these timing rules, so if your run is a couple seconds different from what you submitted that's why.

There's also

5 months ago
Laatste threads
Geplaatst 5 months ago
3 antwoorden
Geplaatst 5 months ago
8 antwoorden
Geplaatst 5 months ago
5 antwoorden
Geplaatst 5 months ago
2 antwoorden
Geplaatst 5 months ago
9 antwoorden
Geplaatst 6 months ago
3 antwoorden