All PS2 runs are normalized for timing method
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All PS2 runs are normalized for timing method
Geplaatst 2 years ago door

Times for PS2 that are Any% and All Songs Normal are normalized for starting from Song 1 rather than New Game. This keeps the timing method consistent between the 2 versions of Gitaroo Man. Any questions or concerns, contact Plywood or PurkisM.

Game statistieken
Volgers
25
Runs
37
Spelers
21
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PS2 Any% End Timing Rule Changed

Rule has changed to account for opening the disc tray when END appears for each song.

"Time starts on selecting Level 1.

Time ends on the thunder strike after beating Zowie OR when U-1's pose appears on screen after opening the disc tray.

Opening the disc tray to skip songs is allowed."

2 years ago
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