Scoring system in the Genesis version
1 year ago
Galicia, Spain

I vaguely recall getting high scores in the past, but I don't know what's more important. Time? Resources? Units? Structures?

Longer games have lower scores, but shorter games don't necessarily bring you high ones. For example:

https://i.postimg.cc/s2X8Wv4g/Screen-Shot-10-10-22-at-10-18-AM-2.png

I don't think you can do better in any respect, but I'm sure I've seen higher scores. Does anyone know what's the preference?

Galicia, Spain

It's a factor of units and structures destroyed. Those lost don't have much effect. Spice is responsible for a smaller part of the score:

https://i.postimg.cc/LsS01XSm/Screen-Shot-10-18-22-at-08-29-PM-2.png

Time is mostly inconsequential:

https://i.postimg.cc/9Q8Q45xb/Screen-Shot-10-21-22-at-08-22-PM-2.png

Bewerkt door de auteur 1 year ago
XottabuJ vinden dit leuk
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