댓글
New ZealandTiwaking7 months ago

This is really helpful GrekMaR! Thank you very much for this :D

New ZealandTiwaking1 year ago

Good idea! I will do that. Thank you for your help Lypopp :D

Lypopp 이것을 좋아함
New ZealandTiwaking1 year ago

In theory a TRUE 100% would be Gold Medals in all puzzles and finishing all startups. There is currently no category for a true 100% run.

Any% is completing all problems but not gold medal. Now that I think about it, maybe it is not the best name for that category. Full Scrooge Run is the true any% as you only complete the problems necessary to complete the game.

If you can think of a better category name than "any%" then I'll gladly change it :D

Lypopp 이것을 좋아함
스레드: Potionomics
New ZealandTiwaking1 year ago

Thank you TrainerStorm for the guides! And thanks to Angela and all the other speedrunners for showing and explaining what you are meant to do in the game!

Radgryd 그리고 TrainerStorm 이것을 좋아함
New ZealandTiwaking2 years ago

Hi Everyone! There has been a new patch for while True: learn(). This may or may not affect speedruns. The previous patch (update 1.2.92) DID affect speedruns. As mentioned in the rules, patches may make older speedruns impossible to replicate. I'll do some tests with this new patch to find out what has changed, beyond what the developers have said they have done.

v1.4.98 Released: New Engine version: the game is now running on a more up to date vewrsion of Unity engine, resulting in +15-20% performance boost (especially for the part that includes real machine learning) Updated localizations, thanks to our awesome Discord community. Especially Japanese & Polish, but also Spanish, Vietnamese, Italian, Danish, Dutch, French, Finnish, Bulgarian & Hebrew Bug fixes Text updates Links to educational materials updated

NB: there is a slight chance this new version might not run on some very old PCs. Should it happen and everything else fails please try activating separate branch, containig version 1.3.97: right-click on while True: learn() in your Steam library, select 'Properties', go to 'Betas' from there and select the branch from the list.

New ZealandTiwaking2 years ago

Hi Spydraman! Timing ends when you press the 'Release' button. I've retimed your submission to 2m14.070 seconds. Congratulations :D

New ZealandTiwaking2 years ago

Hi GrekMaR! Timing ends when you press the 'Release' button. I have retimed it to 1 minute 57.49

New ZealandTiwaking2 years ago

Hi everyone! Just a reminder that the time is counted from when you press 'release' on the last completed level. If you submit it with the wrong time (because most people press it when they press 'accept') then the submission will be frame counted and edited it down to its correct time

New ZealandTiwaking2 years ago

Hi morgy! Timing ends when you press the 'Release' button. I did a frame count and have edited your time to be 2m7.57. Congratulations!!

New ZealandTiwaking2 years ago

Its every single node for both 100% and Any%. Otherwise, the Any% time would be very similar to the Scrooge% time because you would start at RNN and need to complete 1 extra level. 100% would be similar too as you only need a few upgrades to be able to get gold in every level.

New ZealandTiwaking2 years ago

The user interface for this game is too slow to allow quitting and reloading to be a viable strategy unfortunately.

New ZealandTiwaking2 years ago

Yes GrekMaR, your "Tutorials On" counts for both categories. "Tutorials On" is a lot slower than "Tutorials Off". I made two categories just in case people (like me) dont know about turning tutorials off, and I made "Tutorials Off" as the default because it means you can submit "Tutorials On" runs to both categories :)

GrekMaR 이것을 좋아함
New ZealandTiwaking2 years ago

Hi Everyone!!

I have changed the rules for run submission: This rule has been removed

  • Tutorials must be enabled unless otherwise stated

I originally added the rule because when I played this game I didnt know that there was a tutorial on/off option. Because it was the default option, I enforced it in the main rules. Im removing it now because it basically slows down speedruns for no real reason. Im separating my own runs into the old "Tutorials On" category. Im sorry for any confusion the run requirement rules have caused.

New ZealandTiwaking2 years ago

I cant believe Ectortutu managed to beat the game in under 11 hours!! Thats incredible! I've watched half of the previous world record run and was wondering where any time could have been saved. I'll have to watch this one too. Is it better reactions? A faster route? Sheer skill?

Totally Amazing!

nksedya 이것을 좋아함
New ZealandTiwaking2 years ago

Okay. I'll play Patch 1.02 as that would be the patch that Ectortutu would have speedrun the game with and most of the tips in the forum (including 'skip falling damage') appear to be for this patch. Thanks for the help!

New ZealandTiwaking2 years ago

Hi everyone! I would like to speedrun this game on any%. Does anyone know what the most 'exploitable' patch is? The Ubisoft list of patches is not very clear about what changes they have implemented and people on YouTube also dont really list what is missing/changed from the game either.

New ZealandTiwaking3 years ago

The current record is 11h 27m 10s. I might try speedrunning this game :)

HushedMonsieur 이것을 좋아함
스레드: The Site
New ZealandTiwaking3 years ago

I've only recently joined this place. Thank you for building this nice home for all of us <3

Zanum, grnts 그리고 2 기타 이것을 좋아함
New ZealandTiwaking3 years ago

The apple cutting is my favourite part :D

Trevor.cranberry 이것을 좋아함
New ZealandTiwaking3 years ago

It seems you are correct Linny356! LPWaffleMan just beat Jaidens time by over an hour! Congratulations LPWaffleMan!

Tiwaking에 대해서
가입 날짜
4 years ago
온라인
5 months ago
런들
7
플레이한 게임
While True: learn()
While True: learn()
최근 플레이 3 years ago
7
런들
팔로우한 게임
While True: learn()
While True: learn()
최근 방문 1 year ago
517
방문
Assassin's Creed Valhalla
Assassin's Creed Valhalla
최근 방문 6 months ago
35
방문
Potionomics
Potionomics
최근 방문 1 year ago
12
방문
관리하는 게임
While True: learn()
While True: learn()
최근 동작 2 years ago
15
동작