It took me 14 times to 8-4 to get my low 458 PB...and that was with 2 frame walljump, so yeah. It can take a long time.
OpenEmu is also an approved emulator, which is used by players who play on a Mac instead of PC, but beware it runs at a ever so slightly slower framerate (it won’t matter until you are going for top times).
Most top level emulator runners prefer Nestopia for the lowest input lag.
I forget who it was (I know it was a prominent name in SMB1), but one of the reasons MWE is a main category is because it can be thought of as the true any% run of SMB1. It has a legitimate ending, and it's the quickest way to end the game (even faster than any%).
I don't see a need to move it off of being a main category.
While I enjoy the investigative energy into trying to discover a new technique, I have to chime I with reality. This has been shown not possible, without some super major unforeseen circumstances.
If it was easily possible, we’d already be doing it. Plenty of top runners and TASers have thought of this and nobody has made it happen.
Add in code evaluation, as KOJB pointed out, and it seems super unlikely to ever be a thing.
Nice find.
Two things
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it’s a pretty precise jump to kill Lakitu. I think the double koopa bop is easier
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is there a backup optimal setup for -3.62 in case you get one of bad judges/slow 1-1/slow blazit etc. Because with the double bop frame rule there’s a backup frame rule then you can go for 8-3 FPG if your heart desires.
works for me on nestopia. Not sure why you're having the issue.
I have no problem sniping on controller. On keyboard is another story... :D
I'm definitely running this ... it's been in my goals list for a while
Some ther fun categories
- Win a fight% (timing stops when opponent enters penalty box)
- Fat%
- Medium%
- Skinny%
Etc etc
I think a no goalkeepers and/or fast puck (or both) category for each of the four categories that currently exist would be fun
Welp.
It’s so weird how we tested so many FRs and it never shot. At least it’s rare.
And maybe it loses 2-3 FRs because of the firework issue, but since it’s suggested as a safe strat it doesn’t really matter for those above 20-21 min on warpless.
Either way. Looks like it doesn’t work every time, so RIP this thread.
Update, we got a bill without fire.
With fire (small or big), buffer A+B+right going into 5-2 and you'll never get a bill.
This was discovered by glitchedclip, and has been tested on many many framerules, including framerules with a guaranteed bill if played normally. It only loses 1 FR but guarantees you'll never get a bill, at least on the many framerules it's been tried on.
Dunno if this has been tested without fire.
Also, if this is already known then cool, but if not, yay!
Obviously not a strat if you're going for no framerule losses, but yeah. Great for the many many of us that aren't sub-20
EDIT: nevermind this doesn't work
Nestopia has minimal (unnoticable to me and many others), input lag whereas FCEUX has a noticeable input lag that is a bit longer than Nestopia's.
A couple other items food for thought and I’m done.
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If we’re already streaming, how does the .avi file from Nestopia help? Wouldn’t the stream (which is a video) be enough. And many of use are recording in OBS in case the stream drops frames. Isn’t the stream and OBS backup enough?
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Why wouldn’t an input display and/or camera on the computer/controller work to validate in lieu of an input file/.avi file as long as there’s also stream proof? Especially if splits are submitted etc.
I’m lucky in that my computer can handle the additional recording, but I know some people don’t have the computational capacity to add in a recording while also already streaming.
Fair enough.
I apologize. It sounded a bit that way with “These changes relate to the rules for submitting runs and the people who will be verifying them.” but now I realize that means who is getting added to the team. I’m wrong.
I definitely don’t want faked runs. But I also think there’s a very important middle ground that doesn’t include “input files”.
I should have gone about voicing that better. I just know a lot of the emulator community felt alienated with the current ruleset, but I appreciate the clarifications.