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so for levels just take the time that shows up at the end of mission? What about full game runs? Should we just add up times from all missions?
I have been looking at few runs and i can see some of them include LiveSplit (that counts time in between acts) and some don't have it, using in game time that (as far as i'm aware) doesn't count time in between acts. My question is: Which option should we adapt to?
- LiveSplit version (counts time in between acts)
- IGT version (doesn't count time in between acts)
Should there be different or same rules for Level runs and for Full game runs?
2nd rule is a bit wrong - time should end on "Mission Cleared" since on EU Yabai there are enemies that respawn constantly on boss levels. After killing the boss "Target Down" appears but the mission keeps going until we clear the level.
Laggy 이것을 좋아함
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