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IndonesiaHuangary2 years ago

Update: Will attempt this run again but with the fish being flipped much earlier (saves around 20 seconds?)

IndonesiaHuangary2 years ago

Update: Will attempt this run again but with the fish being flipped much earlier (saves around 20 seconds?)

스레드: Slalom
IndonesiaHuangary3 years ago

Hi! I noticed that there’s an in-timer for each level in the game. People whom speedrun Doom and Sonic utilise in-game timers for counting times as random bonuses tend to “add time” to the runs. Similarly, Slalom also has such mechanism. When you perform a “trick”, you’d get additional bonuses which adds on time to Speedruns. Because of this, I was wondering about your thoughts in timing Slalom Speedruns using in-game timers instead of just timing it from start to finish. I thought that this will help maintain the consistency of counting Speedrun times for games with in-game timers. Cheers!

스레드: Slalom
IndonesiaHuangary3 years ago

Hi! I noticed that there’s an in-timer for each level in the game. Doom and Sonic Speedruns, utilises in-game timers for counting times for Speedruns as random bonuses tend to “add time” to the runs. Similarly, Slalom also has such mechanism. When you perform a trick, you’d get additional bonuses, which adds on time to Speedruns. Because of this, I was wondering if it’s plausible to time Slalom Speedruns using in-game timers in order to maintain the consistency of counting Speedrun times for games with in-game timers. Cheers!

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