스레드
H0rHe1 year ago

A place to document all minor strats that are more or less known. Mainly for Any% but should be a good place to also put Hundo and Misc starts as well.

I Luv LC about half a second faster than the normal way of getting in. Credits: @Frogchip

Practice Swing Zoom just after the bar starts moving, should save about 1/4th of a second per shot. Credits: @Kyle

Clocking Off Locking to 26fps makes H reach his destination almost 2 seconds faster, so it's best to lock while placing the stickies to save a bit of time

Clocking Yeet Saves about 5 seconds compared to pushing strats but the sticky placement needs to be precise and you run the risk of mission fail due to wanted level, overall not worth going for.

Boulevard Baby Start spamming Q just after Luis takes a few steps

...Blog This! Skips Celebinator's "Oh, shite" line. Credits: @good___ron

Party's Over You can skip Tony's line and trigger the camera cutscene faster by taking a call and quickly going into cover. Also works with "Yo boss, I think they clear out here" line as well at the end of the mission

FPS Locking strats across all missions video by @good___ron :

Stig, Sorviknight, 그리고 goodron 이것을 좋아함
H0rHe3 years ago

Due to the recent discoveries made by the runners of the game, it has come to our attention that certain things such as Stars (exclusive on the SE version) and the show cards glitch can be carried over onto a new profile/save game. This can lead to a state of NG+ which for obvious reasons shouldn't and isn't allowed in all categories of the game (it leads to runners having an unfair advantage because they can skip certain parts of the game).

Because of this, a ruleset change for the game is extremely mandatory to avoid confusion as well as evening out the playing field for all runners of the game.

The changes that will accour to all current categories of the game are as follows: -All videos that are submitted for a run need to have an empty profile list (deleting all profiles if required). -All videos that are submitted need to show a restart of the game before attempting a run. -Runs that don't follow the new ruleset will be rejected even if the game isn't affected in any way.

Starting March 1st 2021, the updated ruleset will be enforced. All current runs on the leaderboard won't be affected, but runs that will submitted before the changes occur may be put on hold and analyzed fully before accepting/rejecting them, depending on the case. Also the game rules have recived clear instructions for runners to be able to have valid runs.

r3nt 이것을 좋아함
H0rHe3 years ago

As you may already know, this game was poorly programed and developed , thus throught the years players have been able to find a lot of glitches and bugs mostly by accident. Some are game breaking and result in either softlocks (AI wins and leaves the table) or destroying the entire save file (El Paso matches).

Anyhow, for a while now I have been interested in the weird mechanics that revolve around exiting the game while in a match, and for the past few days I have been trying to figure out what that can result into and if at all could serve any purpose for the speedruns of this game. So far I have learned that simply leaving and entering the game during certain actions can have a variety of results, for example: Exiting the game while someone is busted can result in them returning to the table and still being able to play, all the players (including you) can become ghost players (only the shadow is reflected on the chair), removing players that are supposed to come to the table when enough players have been busted or even players that leave your table, as well as removing both a player that has been busted and the player that won the round.

I do not fully understand how and why these things happen, and I can't put my finger on what triggers what, I played for a while and I noticed different outcomes when doing pretty much the same thing at the same time. If anyone wants to come along in the discovery journey feel free to do so.The setup doesn't need too much explanation, you can see how it works here:

Note: There are a few softlocks that can happen, idealy you would only use this untill you are able to leave the game and still win (4th, 5th, 6th place), It would make sense to only be used in tournament matches, one on one and 5 player matches (primarly the Stagecoach, Train and Riverboat) do not benefit from the glitch as you generally bug the game and you would have to drop out or else the game stays in a softlock-like state. Abusing the exit game mechanic too many times in a row or in uneeded places may result in a solflock or even worse a dead save file.

I also would like to seize this opportunity for a potencial discussion on how to implement this into the current route(s) for Any% and misc runs, and if a separation of categories of Any% with or without this glitch would be fitting

@LordRemyngton has stated that he wasn't able to reproduce the glitch on the Standard Edition of the game, if anyone else can get it done, please let us know.

This thread will be updated with more videos and news on a proper way to achive it and other stuff that comes along with it.

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