I created a Discord server for this series as there didn’t seem to be one created. https://discord.gg/qVFXft
So I have noticed that there isnt a dedicated discord server for this series so i thought I’d try to create one. Here is a link: https://discord.gg/QtZHMPj
So I have noticed that there isnt a dedicated discord server for this series so i thought I’d try to create one. Zallard has already added it to the main page so you can click there to join it.
So I have noticed that there isnt a dedicated discord server for this series so i thought I’d try to create one. Here is a link: https://discord.gg/QtZHMPj
So I have noticed that there isnt a dedicated discord server for this series so i thought I’d try to create one. Here is a link: https://discord.gg/QtZHMPj
So I have noticed that there isnt a dedicated discord server for this series so i thought I’d try to create one. Here is a link: https://discord.gg/QtZHMPj
I also agree with this, if you need to practice levels you can always skip ahead using the cheat code that allows you to skip levels.
either that or using savestates on emulator or on ever-drive.
personally I think doing the SNES version is easier for newbies so I would recommend that one, but it's up to you what you which one you want to learn.
I wish you luck!
I asked on the snes game if there was an available discord server available for this game. If one should be made I wouldn’t mind making one.
some of the games like for snowboard slalom contain penalties which will add 7 seconds to your time if you miss them. I am not sure as to how to approach this case. if a run is submitted that contains penalties, do we ignore those penalties and go by overall time? or should we include those 7 second penalties?
I'm more in favor of the latter so we dont have a bunch of runs that just simply slide to the end. I forget if the game allows you an unlimited amount of penalties or it just halts you after 10 for example. what are your thoughts?
I'm a bit late to this but I wouldn't mind adding new mods, however I don't think we should be adding mods that we know nothing about.
I was added as a mod because I wanted to submit a full play-through of the fit plus games, but the mod at the time wasn't active. While I am not as active as Cmdr, I do look at what's currently submitted and keep a good eye on some things.
That being said, I wouldn't mind adding new mods, but we will need to make sure they are trustworthy first.
ok, so it seems that presing b does the trick. good to know. thank you so much
here's the WIP I have of the first level. you can see that the transition isnt as fast as yours
I am now attempting to TAS this game now that you've done a run with it. I keep trying to make the screen transition at the end of each level faster, but I cant figure it out. what do you know about it?
The zip in the attic only works when you have invincibility frames active. That clip if done in RTA is very risky as you will most likely have 1 health after you clip into the ceiling.
Hard mode was selected because that’s the difficulty TASVideos requires you use as it can show off more content in the game. It’s also limits how many points you ear which is why it doesn’t get to 1 million at all.
As every TAS is played on an accurate enough emulator, it isn’t 100% perfect, but is close enough to be considered accurate in emulator standards.
The infinite footballer glitch works when you hit the boss at a specific angle, which is why i got many hits before it exploded. The times the robot flies away are RNG based so getting as many hits in was difficult to figure out.
As for the kitchen boss, it was difficult to figure out cycles, but you the pot in the back has to touch the left and right side before returning, so you can manipulate where it starts moving to get the longer cycle. And there’s about one frame where you can hit the boss and keep doing damage, however the hitbox for the pot doesn’t go away, which is why you see me jumping for what seems like no reason.
I am glad you enjoyed this run, you can check the video description for a more detailed explanation of the run, (I even gave you a shoutout). ;)
I made a TAS for this game that got published on TASVideos.
see the TASVideos publication here: http://tasvideos.org/3742M.html
watch it on youtube: