8-2 stair jump doesn't work
3 years ago
Germany

So i'm landing on the second block, but after that when i do a full jump while running i jump right into the spiny, and it's not even close. I play on an original NES and use a 3 in 1 cartridge that contains Super Mario Bros., Tetris and Nintendo World cup.

And i am not just bad, because i tested it on emulator and the Nintendo switch thing and it works like a charm. But i really want to do runs on the NES.

I am hoping for someone to clear things up for me. Thanks!

New Hampshire, USA

You should jump from the third step. That should land you right under the koopa and jump again. You should pass the stairs successfully.

Sweden

If I'm not mistaken, that cart was only released in PAL regions, so it's likely that you are running a PAL version of SMB.. The 8-2 issue you are describing happens in that version, because the movement speed of mario is sped up to compensate for the reduced framerate of the console. Any other version, such as the Nintendo Switch release, would be using an NTSC mario rom which makes the 8-2 stairs a lot easier.

Miniland, eddiecatgaming, 그리고 Nolmy 이것을 좋아함
United States

You are using a PAL version of the game. The PAL version of the game is much slower and worse in almost every way. You want to either be using a US/J version of the game. If are using an emulator the ROM should be easy enough to find.

편집한 사람 작성자 3 years ago
Miniland 그리고 threecreepio 이것을 좋아함
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Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

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