Consistent Final Zone 1:11 Manipulation
가이드
/
Consistent Final Zone 1:11 Manipulation
업데이트됨 1 year ago 작성자 DanielHall

--Reference Video:--

--Steps:--

  • Get the fastest 1:12 load, by pausing enough times that the boss loads instantly. The starting pattern will be piston 2 (Eggman inside) and piston 4 (Eggman not inside).

  • When Eggman rises out of the second piston, attack the boss as early as possible.

  • While Eggman has been hit and invulnerable, attack him again. It has to be on his attackable hitbox and not the piston itself. You can tell that you've hit him a second time as Sonic will recoil backwards when he is struck.

  • The new pattern from the first hit to the 8th will be 2, 2, 1, 3#, 2, #2, 2, 4. The # indicates that you will want to be on that side of the piston to avoid piston 2 and 3 raising and cutting off half of the arena until they have lowered, so for 3# stay on the right, and for #2 stay on the left.

  • Since the final hit is on the 4th, it is in the perfect position to allow for the roll jump timesave to take place.

게임 통계
팔로워
907
런들
1,031
플레이어
270
최근 쓰레드
게시 일자 5 years ago
0 개의 답글
게시 일자 6 days ago
2 개의 답글
게시 일자 1 month ago
0 개의 답글
게시 일자 2 months ago
1 개의 답글
게시 일자 4 months ago
2 개의 답글
게시 일자 1 year ago
2 개의 답글