Final Boss New Game Pattern Sheet
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Final Boss New Game Pattern Sheet
업데이트됨 3 years ago 작성자 hsblue
  • When all 3 spawn points need to be used for a wave, the order is always the same
  • If a wave has less than 3 spawn points then the enemy or enemies spawn in a seemingly random spot in 1 of the 3 spots. Example: big/none/small or none/small/big. The size is consistent. (the random spots could be manipulated from where Jak stands)
  • There is no urge to kill the tentacles fast
  • the game doesn't spawn extra enemies if you go too fast. The wave either spawns all enemies at once or one and then another in the same wave depending on speed.
  • Hero Mode is different (1,1,2,2,2,3 instead of 1,2,2,3)
  • going too close to the boss doesn't mess up spawn waves
  • The camera doesn't need to have the spawn areas on screen
  • Kill things fast and other things faster
  • You don't need to kill a full wave of enemies to move to the next wave of enemies https://imgur.com/a/ZvLsRS3.png
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No longer accepting Twitch VODs for submissions

After the recent Twitch changes to VOD storage that you've surely heard about, we've decided to no longer accept Twitch VODs for submissions to the Jak boards. From now on, only YouTube links will be accepted for video proof in a run submission, and we would encourage you to export any previous runs

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