コメント
スレッド: Satisfactory
Virginia, USAsimplesymbols3 years ago

The rules as currently written suggest that we could start time from 'skip intro', but the current WRs for update 3 all don't do that. It seems like skipping intro would be faster. What's the reason people aren't doing that?

スレッド: Satisfactory
Virginia, USAsimplesymbols3 years ago

I'm thinking of working towards a multiplayer 2Package% run on the new update 4. Will that qualify for any current category? Is there a plan to make new categories for that?

Virginia, USAsimplesymbols4 years ago

Awesome! I'm on vacation but I'll give your route a try next weekend.

KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

I generated the seed for January to March 2020, it's -8782987797246709318. I still haven't had a successful run for the 2019Q4 seed, so I'm planning on each seed being open for runs for a year.

For 2020Q1, valid runs will be 1.15.1 Hardcore and any versions released during the January to March 2020 timeframe.

2019Q4: 7095016954182664219, valid runs are 1.14.4, 1.15, and 1.15.1 Hardcore.

This is a master thread to post routes, attempts, and runs.

KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

Still working on defeating dragon in hard mode, I think I'll plan on keeping the competition for a given seed active for a year, even though there will be a new seed per 3 months.

KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

Most recent stream got to the Ender dragon, and tried a slightly new strat with the blazes, which seems to work, albeit slowly. It's the last run of .

I think I'm going to practice the dragon fight a bit before I try my next set of runs.

KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

More attempts:

Now I'm getting to the blazes and dying trying to farm them, eventually I'll get better at that =P

KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

Some more attempts:

I didn't really know where to go in the nether yet, I was trying to find my way to a specific blaze farm, but forgot it was actually in a totally different fortress.

KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

Here are my runs so far

Date: 2019-11-13 Successful: No Time: ~19:00 Notes: Went to island and died without getting very far Link:

Date: 2019-11-16 Successful: No Time: ~27:00 Notes: Exercised route to nether successfully, got to nether fortress but died shortly after Link:

KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

Here's a doc where I'm starting to track points that might make sense for a route: https://docs.google.com/spreadsheets/u/2/d/e/2PACX-1vQhtJj5u-84Weeq6Jd6ciXzfd4zSkd03xRS2BxZua_YPNpn5Te2vlxxlcXGA1CBkJNzx6WIVy8tNk4m/pubhtml#

It might make the most sense to go to the buried treasure first, then try to get to the upper left stronghold or a desert nearby.

Cadac そして KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

I made an algorithm that generates a new seed every 3 months. This seed is valid through December 31st. I'm going to run multiple times on hardcore 1.14.4, and maybe 1.15 if it comes out in time.

I'd appreciate anyone who wants to run it themselves, or help me plan routes, or generally just enjoy watching the process. This thread is to capture runs and route making for this season.

Cadac そして KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

Yeah, hardcore mode. I'm doing research on the seed in creative mode, and I may practice in hard. I think I'm going to make another thread to capture runs on this season's seed.

KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

My first attempt ended in a quick death:

I'm new to speed running minecraft so most of my actions aren't really well thought out.

The seed spawns on a tiny island near a few larger islands, but it seems like a trip through the nether is going to be necessary to get somewhere better quickly, most likely.

I'm doing some recon, it seems like the best of the strongholds to go for is near -892 ~ 2201. It has 2 eyes in the frame, and another two available in chests. but its generation is a bit cut up because it's near an abandoned mineshaft and a dungeon.

obybella そして KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

Okay, with the current algorithm I've factored in the final close from the S&P 500 into the seed for the given quarter, that way you can't know it ahead of time. The seed for this quarter, October through December 2019, is 7095016954182664219.

The algorithm is pbkdf2(sha256, 'YYYY-MM-DD-$$$.$$', salt='minecraft-quarter-seed', rounds=42)[0:8], interpreted as a signed little endian 64 bit integer. YYYY-MM-DD is the first day of the quarter, in this case, 2019-10-01, and $$$.$$ is the last close of the S&P 500 before the start of the quarter, in this case 2976.74. This yields

2019-10-01-2976.74: 7095016954182664219

KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

@KilleDragon:

Thanks for your feedback!

I'll try to explain better for the seeds. You have the right idea, where it's a set seed but it's a seed selected by an algorithm to be random-like, and we generate a new seed every 3 months in a particular well defined way. Because the seed is chosen in this way, it could be good or bad, but we compete to do the best on that one. My thinking is that a new seed every month is too frequent, and doesn't give a good chance to have several different strategies evolve, or encourage people to build better tools to help planning the routes. So my current plan is a new seed every 3 months (sometimes people refer to these periods as 'Quarters', so a possible name for these seeds would be e.g. 2019Q4S for the 4th quarter seed in 2019, e.g. October through December 2019). The way to read the seeds from my initial post is:

20191001 = October through December 2019: 3418289440987301865 20200101 = January through March 2020: 9051420377272009586 20200401 = April through June 2020: -3306925433473001243 20200701 = July through September 2020: -6500560943761209387 20201001 = October through December 2020: -7206277944359803878

On your recommendation, it's possible for me to make the algorithm so that no one knows the seed until the quarter starts, by mixing in some kind of reliable external data, e.g. stock price close on the day before the quarter.

This makes the algorithm require a connection to the internet to pull the data, and it requires whatever site is serving that data to still be around, but it's an acceptable method used in e.g. geohashing (https://en.wikipedia.org/wiki/Geohashing)

On whether or not to allow older versions, I feel like the older versions are well-enough covered with the existing categories, and part of my goal in creating this approach is to incentivize speedruns on more recent and diverse minecraft content. Because the seed generates differently on older versions (at least 5 different generators, one each for <1.6, 1.7-1.8, 1.9-1.12, 1.13, 1.14), I think it would make the viewing experience for someone comparing runs worse.

I'm going to work on a version of the generator algorithm that won't allow knowing the next season ahead of time, and then I'll post the current seed here.

KilleDragon これを好き
Virginia, USAsimplesymbols4 years ago

I've appreciated watching a lot of the runs here, and I'm hoping to add some of my own in a new category I'm trying to develop. Right now, we have 'set seed', which gets hyper-specialized and a huge part of it is finding the right seed, so completion times are pretty short, and then we have random seed, where RNG and drops seem to dominate, and if you don't get a relatively flat biome like e.g. desert at the start you abandon the run. Also, as minecraft changes and updates, many of the WR runs are still on rather old versions or easy modes because it enables better times.

I'm trying to create a category that combines traditional speedrun optimization with current versions of minecraft. My idea is to have an algorithm generate a new seed for every quarter, and then to only allow runs within that quarter using that seed, on versions that were current in that quarter, and require hardcore mode. So, for example, my prototype algorithm has the following seeds generated:

THESE SEEDS ARE ALL OLD NOW: 20190101: -531774365177366475 20190401: -6160165691971503792 20190701: -1192446498326702188 20191001: 3418289440987301865 20200101: 9051420377272009586 20200401: -3306925433473001243 20200701: -6500560943761209387 20201001: -7206277944359803878

Because we're in the quarter between 20191001 and 20200101, the seed for the next couple months would be OLD ALGORITHM SEED, NO LONGER VALID: 3418289440987301865. Versions allowed would be 1.14.4, which was current at the start of the period and is at present, and any other versions that are released as current (not development) within the time period, so maybe 1.14.5, 1.15 or 1.15.1, depending on what happens.

What are your initial thoughts? Would you be interested in watching or running this kind of a thing?

KilleDragon これを好き
simplesymbolsについて
参加日
4 years ago
オンライン
3 years ago
走行
0
フォロー中のゲーム
Satisfactory
Satisfactory
最終訪問 3 years ago
14
訪問