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Englandnullun7 years ago

Please correct me if I'm wrong here, but isn't a full Splinter Cell run (from Training to Presidential Palace) actually 100%? I can't recall any objectives that are ignored, and most of the time you have to complete them just to access the next area. What would constitute an Any% run in Splinter Cell, if it's possible?

Englandnullun7 years ago

To make sure we're all attempting the same thing the same way, we should discuss the rules.

The first thing I wanted to figure out was if quick save and quick load would be allowed during a run. I ask, since I believe this feature is only present in the PC and PS3 version. Whereas the GameCube, Xbox, and PS2, had checkpoint saves. I imagine dying during a run won't be considered the end of the run given how insane that requirement seems. So could you resume from your last autosave?

Another discussion has brought up removing the cutscenes from the game, due to their difficulties with recording software. But it seems widely considered that would be modifying the game and should be disallowed. However this will likely lead to unrecorded/black video where the cutscene would have been.

My final word is about the end of the game. The finish is currently when the green "Mission Complete" screen is shown. But the very last level doesn't actually display it like the other levels. Instead, depending on which level you consider the last (Presidential Palace or 3 bonus levels?), the level ends by playing a 23 second cutscene which displays the green "Mission Complete" screen 16 seconds from the last input.

I may be jumping the gun a bit given how few runs we have submitted, but it'd be good to get some ideas thrown around.

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Tom Clancy's Splinter Cell
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