コメント
スレッド: The Witness
Colorado, USAneogia8 years ago

All Panels is another to consider. Nice and lengthy (523 puzzles) but with no BS 58 mins twiddling your thumbs. Only downside is all the env puzzles really add some flash to the run. 100% minus Eclipse is viable.

スレッド: The Talos Principle
Colorado, USAneogia9 years ago

Head on over to the guide to get started: http://www.speedrun.com/talos_principle/guide/gaprc

スレッド: The Talos Principle
Colorado, USAneogia9 years ago

Nice find, thmatew! That is definitely faster (plus, I hate new Jammer glitch).

You should post a run!

スレッド: The Talos Principle
Colorado, USAneogia9 years ago

http://www.twitch.tv/neogia/c/6049804

It just about guarantees 100% success rate with about 5 mins of practice. Everyone hates losing the run with 20 seconds left.

スレッド: The Talos Principle
Colorado, USAneogia9 years ago

Excellent find! I've been trying to find more applications since I routed Egyptian Arcade, and it's actually not as common as I first thought it would be.

This is a great one, though. I will keep looking as well.

スレッド: The Talos Principle
Colorado, USAneogia9 years ago

Wow! Awesome find, yet again.

Damn. I was thinking I could use the 3 boxes to somehow slip outer purple barrier using the techniques you outlined, but it turns out the ceiling is too low and can't get any guided jumps.

Ultimate goal being to get a box out to find out if there's a way to get Floor 3 star without having to unlock Floors 4 and 5 for the drop. Ultimately removing the need for 35 total red sigils, making the Messenger run faster than even possibly Eternalize.

One can dream.

スレッド: The Talos Principle
Colorado, USAneogia9 years ago

I think starting the time when pressing new game is arbitrary since 1) it can often include the longest load time for pre-caching 2) you can skip the opening scene anyway.

Alternatively we can just time from first user input (initial movement). This allows you to pre-cache the game and if you reset, it brings you back to the same point as if you had skipped the intro.

As far as Fast Forward, I think the consensus is banned by default. The only exception we were talking about in Grokken's stream last night is allowing FF in any% since it's typically the "anything goes" category, beat the game as bitchingly fast as possible.

If everyone agrees, I will indicate this in the rules for the categories, and add a "w/FF" variable to the other categories (e.g. "Transcendence Ending w/FF").

スレッド: The Talos Principle
Colorado, USAneogia9 years ago

These are awesome finds, MousseMoose. Especially if we can find a way to skip the second purple barrier on Floor 2. I've been working for the past few hours or so, haha.

Do you have a method for retrieving the 3rd cube from Floor 2 puzzle?

スレッド: The Talos Principle
Colorado, USAneogia9 years ago

Yeah, I spent a good 3 hours or so trying to drop onto floor 3 from floor 4 or to get a box into floor 3, but everything seems pretty well sealed up.

My best attempt was jumping off floor 4 balcony and landing on the roof next to the roof you need to jump through for the Star.

スレッド: The Talos Principle
Colorado, USAneogia9 years ago

I agree with 100% as far as no message/log completion. We were discussing in Grokken's stream that maybe 100% should include all puzzles, to make it less arbitrary. That means all Tetromino puzzles, Transcendence tower puzzle. This is in addition to the aforementioned requirements.

I've added All Sigils. Not sure about "All main area sigils". Isn' that just Eternalize Ending?

I think THIS_ONE_ASSHOLE has an any% that is not equivalent to Transcendence, though I haven't reviewed the video, but I think Transcendence and low% are equiv for now.

As far as Fast Forward, I vote strictly banned unless a variable is added to the category (Transcendence w/FF), as opposed to appending the "no-FF" variable to all the original categories.

And finally, as far as the RealTime vs. IngameTime goes, I vote RealTime, since that's what most of the runners have been using and splits are just nicer to look at while watching a stream than seeing one number right at the end.

If and when these routes really settle down into the 5-10 minute difference range, we can enable a debug setting that keeps track of load times.

スレッド: The Talos Principle
Colorado, USAneogia9 years ago

I guess we should decide on what categories/rules are what. I'm not deadset on the categories that exist so far, just thought I'd get something up there. Right now I've got:

100% Messenger Transcend any%

I suppose 100% would include unlocking the 3 Messengers (A/B/C), All Sigils, Stars, and Items unlocked (fan/block/connector/etc). Only thing I'm not sure on is how to "end" the run. Messenger ending has highest requirements, but you don't really "unlock" anything new just by ending that way. Same with transcending, you use up the sigils you've found, but don't otherwise do anything besides solve another puzzle. So, I guess the fastest ending would be to Eternalize. Thoughts?

Messenger ending category is low% I guess, since you can skip the red sigils for Nexus Floor 2.

Transcend ending would be the same, low% skipping Floor 2 sigils again, as well as any sigils needed for the Platform unlock.

any% I guess we can start off by setting it to "the fastest way you can end the game with one of the 3 endings, Eternalize, Transcend, or Messenger.

neogiaについて
参加日
9 years ago
オンライン
6 months ago
走行
10
プレイしたゲーム
The Talos Principle
The Talos Principle
最終ラン 9 years ago
9
走行
The Witness
The Witness
最終ラン 8 years ago
1
走行
フォロー中のゲーム
The Talos Principle II
The Talos Principle II
最終訪問 6 months ago
1
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The Witness
The Witness
最終訪問 6 months ago
55
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The Talos Principle
The Talos Principle
最終訪問 6 months ago
107
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