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California, USAWanderer_Jiyuren6 years ago

Several months ago, I posted a video in the guides section displaying how to skip the use of the Diallo Tochka completely. The benefits of this seemed clear-cut to me.

  1. No Tochka menuing
  2. Could move away before switches were triggered
  3. The same resources used to capture the Cock Frighter could serve in place of the Diallo (Poison Staves)

But after watching suparanger12's first Bad Ending% run, I realized that the Diallo can serve to save time in Sealed Land, and anywhere where a Tocka bomb must be placed. The discussion is then this:

Is the time saved by the Diallo in those situations faster than simply waiting or finding another way to prematurely detonate the bombs? For instance, could one raise defense high enough for even Tochka bombs to have no effect? As I am in school, I don't really have the time to test these outcomes, though I will be passively working to improve my setup by grinding in the basement floors of the tower. I am simply curious about what other people think of this (as few as they may be at time of posting).

I suspect it is only relevant in terms of Bad Ending Percent, since the most Tochka bombs must be used in Sealed Land. But this is still an important consideration for optimization nonetheless.

Wanderer_Jiyurenについて
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6 years ago
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5 years ago
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