コメント
スレッド: Pacific Drive
United StatesKidKoopa3 months ago

Leadfall これを好き
スレッド: Pacific Drive
United StatesKidKoopa3 months ago

Leadfall これを好き
スレッド: Pacific Drive
United StatesKidKoopa3 months ago

For archival purposes, these were the first speedruns (of the demo) before the full release. If I missed any, please post them here.

Leadfall これを好き
United StatesKidKoopa2 years ago

As of today, turbo is allowed for the B button (the firing button.) Inspired by the allowance of turbo in Metroid Dread speedruns, this is for the sake of accessibility, and preventing repetitive stress injuries.

For console:

  • Use a third-party Gamecube controller that has turbo, to play on the Game Boy Player add-on for the Gamecube.

For emulator (Bizhawk):

  • Config > Controllers > Clear the binding for the B button under the Normal Controls tab, and bind it to your preferred key under Autofire Controls.
スレッド: Speedrunning
United StatesKidKoopa2 years ago

Let me first provide some context:

I've been wanting to best my world record of Lilo & Stitch for the GBA, a game which I'm the supermod and (currently the only) active runner for.

However, after 15 minutes of play, my repetitive stress injury caused me too much pain to continue. This effectively means I cannot complete even one run of the game (which is 20+ minutes long) because of the constant mashing required.

I recently heard the news about the Metroid Dread leaderboards allowing turbo. I'm SO excited at the possibility that this may become common in other games that require mashing, making speedruns more accessible to a wider audience.

Now, I run Lilo & Stitch on the BizHawk emulator. Technically I can easily turn on a turbo feature, so that I only have to hold the button to shoot instead of mash it. However, I don't know of any methods to do this on a GBA console, as you can't exactly use a third-party controller on a GBA that I'm aware of.

Is it possible to use turbo on a GBA console? Maybe there's a turbo controller one can use on a Gamecube with the Game Boy Player addon?

I care very much about the accuracy between emulator and console. I want to instate rules that are both fair and equal, while also being accessible.

The only option I see currently is to make a separate category for emulator runs and allow turbo for emulator runs only. However, that doesn't help console players avoid repetitive stress injuries.

So I wanted to get some advice from the community. Thanks to all in advance!

YUMmy_Bacon5 これを好き
スレッド: Speedrunning
United StatesKidKoopa3 years ago

@xenkaroshi Yeah, I do really care about the fairness between console and emulator runs. I wish more people used Bizhawk! It's not like it's any harder to acquire or use than VBA. Hopefully GBA leaderboard mods and runners will jump the VBA ship someday.

xenkaroshi これを好き
スレッド: Speedrunning
United StatesKidKoopa3 years ago

Far exceeding any of my expectations, I just beat Lilo & Stitch (GBA) in 21:45. I was just aiming for a mid 22, I had never even considered sub 22 could be real. Could save 6 seconds on the first split since it was sloppy, but the rest of the run was just so solid.

I'm really proud, so I just wanted to share with the rest of the speedrun community! https://www.speedrun.com/lasgba/run/mk75p23y

exploit92 これを好き
スレッド: Speedrunning
United StatesKidKoopa3 years ago

Should also mention that it's a relatively short run. Top times are under 15 minutes, and even if you're just starting out, it's likely your first runs won't clock in above 20 minutes. So for anyone interested in running a shorter game with tons of categories and subcategories to conquer, this could be your game.

スレッド: Speedrunning
United StatesKidKoopa3 years ago

May be a stretch, since I can't imagine many western speedrunners are fans of sumo as well, but the best (and most authentic) sumo game out there recently got an official leaderboard and discord.

We'd like to invite any sumo fan, any wrestling fan, any fighting game speedrunners - heck, just anyone who is interested - to come check out the game. If it seems too confusing, don't worry; we'll happily answer questions in the discord, and guides are being put out soon.

https://www.speedrun.com/nogh

KenshinLewd これを好き
スレッド: Speedrunning
United StatesKidKoopa3 years ago

Lilo & Stitch for the GBA is still in desperate need of runners. It's a surprisingly fun and difficult run n' gun, has a glitch that skips a level, and a TAS-only glitch that needs more research to determine if it's possible for a human. Even if you're not a fan of the movie, it's still a good video game.

https://www.speedrun.com/lasgba

スレッド: Talk
United StatesKidKoopa3 years ago

Do you think Hawaiians laugh loudly, or is it just aloha?

Tristoppy, Quivico そして 4 その他 これを好き
スレッド: Talk
United StatesKidKoopa3 years ago

Wind Waker and Twilight Princess are both good games.

SuperGamer64, CyanWes そして 6 その他 これを好き
スレッド: Speedrunning
United StatesKidKoopa3 years ago

https://www.speedrun.com/lasgba Lilo & Stitch for the GBA. A fun and surprisingly challenging run n' gun. There's a few autoscrollers, but thankfully they're also challenging and involve some bit of speed. There's an OoB clip that skips a level, and a TAS-only glitch that currently seems inhumanly possible, maybe due to subpixel positioning. There's also a 100% category that isn't much slower than the any% if you're a completionist. Even if it doesn't appeal to you as a speedrun, do try it casually! If that's not your cup of tea, then ...

https://www.speedrun.com/bkcc Cyber Cross for the TurboGrafx-16, aka PC Engine. A sidescrolling brawler that pays homage to tokusatsu shows such as Super Sentai (aka Power Rangers.) There are 3 forms to take, each with their own unique weapon, and an alarming amount of enemies coming at you at any moment. It's always a battle between which enemies to defeat and which to tank damage from to reach the end of the game as fast as possible. I think anyone could speedrun this with some practice and memorization. So please, do try it!

ckellyspeedruns これを好き
スレッド: Talk
United StatesKidKoopa3 years ago

Ocarina of Time and Majora's Mask are both good games.

SuperGamer64, CyanWes そして 6 その他 これを好き
スレッド: Talk
United StatesKidKoopa3 years ago

There hasn’t been a gameing in the last page

SuperGamer64, CyanWes そして 8 その他 これを好き
スレッド: Talk
United StatesKidKoopa3 years ago

There hasn’t been a chai on in the last page

SuperGamer64, CyanWes そして 5 その他 これを好き
スレッド: Speedrunning
United StatesKidKoopa3 years ago

It's best to take it one step at a time. You should eventually look at the big picture to tinker with the route, but try to focus on the fastest way to tackle each area as you approach them.

With RPGs, it's easy to think about what is the safest way and not what's necessarily the fastest. Try to reduce the amount of trips you take to shops, reduce the amount of items you buy, and reduce the amount of time you spend in menus. You want to get by each area and battle with the bare minimum if possible. Of course, if an item is on your way and only takes a fraction of a second to grab, it's usually worth it.

It's also worth looking into how enemy encounters work in the game, so you may figure out paths and tricks to avoid as many as possible. Sequence breaks can also be a big part of RPGs, if it helps you skip areas/enemies/bosses.

Walgrey これを好き
スレッド: Speedrunning
United StatesKidKoopa3 years ago

Kingdom Hearts Final Mix, around 6 years ago. My PB was 3 hours 15 minutes 32 seconds last time I ran it. Sadly, it may remain the longest speedrun I ever do, which is a shame. Long speedruns are a lot of fun to do and fun to watch.

Burritoguy2127 そして PhoenixInSpace これを好き
スレッド: Talk
United StatesKidKoopa3 years ago

this is literally the best forum on the site and i hate it

grnts, SuperGamer64 そして 11 その他 これを好き
スレッド: Introductions
United StatesKidKoopa3 years ago

Sounds good! I look forward to seeing you on the leaderboards!

Burritoguy2127 これを好き
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参加日
6 years ago
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プレイしたゲーム
Disney's Lilo & Stitch (GBA)
Disney's Lilo & Stitch (GBA)
最終ラン 2 years ago
17
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Nihon Oozumou Gekitou Honbashohen
Nihon Oozumou Gekitou Honbashohen
最終ラン 3 years ago
7
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Busou Keiji Cyber Cross
Busou Keiji Cyber Cross
最終ラン 3 years ago
2
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Phantom Abyss
Phantom Abyss
最終ラン 2 years ago
2
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Oozumou Tamashii
Oozumou Tamashii
最終ラン 3 years ago
1
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フォロー中のゲーム
Disney's Lilo & Stitch (GBA)
Disney's Lilo & Stitch (GBA)
最終訪問 8 months ago
599
訪問
Busou Keiji Cyber Cross
Busou Keiji Cyber Cross
最終訪問 1 year ago
93
訪問
Oozumou Tamashii
Oozumou Tamashii
最終訪問 2 years ago
64
訪問
Nihon Oozumou Gekitou Honbashohen
Nihon Oozumou Gekitou Honbashohen
最終訪問 2 years ago
252
訪問
モデレートしているゲーム
Disney's Lilo & Stitch (GBA)
Disney's Lilo & Stitch (GBA)
最終アクション 1 year ago
25
アクション
Nihon Oozumou Gekitou Honbashohen
Nihon Oozumou Gekitou Honbashohen
最終アクション 3 years ago
7
アクション
Busou Keiji Cyber Cross
Busou Keiji Cyber Cross
最終アクション 3 years ago
2
アクション
Oozumou Tamashii
Oozumou Tamashii
最終アクション 3 years ago
1
アクション