コメント
スレッド: Demolition Girl
EnglandJHolleworth2 years ago

For the sake of transparency of what I'm doing with loadless times, I will continue to download future runs, and then video edit all of the loading out to provide a proper loadless final time.

This is the only way to put PS2 fats, slims, PAL, JP, HDL, OPL and PS3 players all on the fairest comparison possible and thankfully doesn't change what is optimal in gameplay at all.

The loading mostly consists of the "blue letters" screens that are obviously loading screens, but also all frames that are on a black screen.

Loading screens are being edited out as such - cut from the last frame just prior to the screen turning black to the first frame in which a fade-in occurs.

When you submit a run you do NOT need to worry about filling this in, just leave it at 0:00:00 and it will be left blank, I will get to it when I can.

RodG そして kagari_kazemachi これを好き
スレッド: Demolition Girl
EnglandJHolleworth2 years ago

A one-cycle is definitely possible on Easy, but we have yet to find a consistent setup to deal the damage we want, which could prove to be useful for the higher difficulties.

But from what I can gather in my video, the alien makes itself vulnerable when its brain(?) opens up and Riho gets in position to do her Kamehameha, which is when I go all-out as I circle around her body, spamming the machine gun, missiles and bombs as fast and effectively as I can.

As for how I managed to clear it in 17 seconds, I'm not too sure myself either. I must've been under some crazy sorcery to make that happen.

kagari_kazemachi これを好き
スレッド: Demolition Girl
EnglandJHolleworth2 years ago

Well, for speedrun purposes, around 29 seconds are automatically saved at the start of the run due to the opening being presented as an FMV rather than a slideshow of images that you have to skip individually.

Much like 505 GameStreet's other English localizations of Simple series games, Demolition Girl felt like the cheapest possible way to bring a budget game over to an English-speaking audience.

For reasons that we may never know, other changes included most of the Japanese voice acting being cut and replaced with text telling the player what to do, the ending FMV being presented as a slideshow as well, and the alien in "Farewell Giant Girl" appearing way smaller than it is in the Japanese version, though its hitbox remains the same.

Aside from these differences, both versions are nearly identical to each other.

kagari_kazemachi これを好き
EnglandJHolleworth3 years ago

And things have been sorted out now. Noice.

スレッド: The Maw
EnglandJHolleworth3 years ago

Yep, the individual levels are measured by IGT.

CranO これを好き
スレッド: The Maw
EnglandJHolleworth3 years ago

Yeah, time appears to end on the latter. I would’ve expected time to end on when the player no longer has control of Frank personally.

EnglandJHolleworth4 years ago

Exactly what I was thinking too. I can't understand why Twisted Pixel games have to undergo such sloppy moderation.

スレッド: Demolition Girl
EnglandJHolleworth4 years ago

Hope you have fun. ^^ As short as this game is, I found it to be surprisingly fun, mainly because the premise is enough to make up for the awkward controls.

スレッド: Talk
EnglandJHolleworth4 years ago

I don’t really give myself time to watch anime now, but most of the shows and movies I used to watch were basically quote “normie shit”. XD

kepuxuqy これを好き
スレッド: Metal Slug (2006)
EnglandJHolleworth4 years ago

I suppose those people were just that determined to optimise a game that’s really just average at best, huh? Still, pretty interesting to hear how different emulating this game has been on both sides.

Anyway, even when I was playing the game on PCSX2 and recording with OBS at the same time, the game was always running at a constant 60fps for me with no visual or game-breaking bugs/glitches.

But just to prove my point about the slowdown, I’ve decided to compile footage of Missions 2-1, 2-3, 4-3 and 8-1 being played both on emulator and console.

And as for the rig I’ve been using, well:

PCSX2 Settings: Aspect Ratio: Standard (4:3) Renderer: Direct3D11 (Hardware) Interlacing: Auto Texture Filtering: Bilinear (PS2) Internal Resolution: 3x Native Anisotropic Filtering: Off CRC Hack Level: Full (Safest)

PC Specs: CPU: AMD FX-6300 Six-Core Processor @ 3.50 GHz GPU: Radeon RX 460 Ram: 16GB OS: Windows 10 Home

I wouldn’t go so far as to call this a “beast”. As I’ve said, it’s just decent.

スレッド: Metal Slug (2006)
EnglandJHolleworth4 years ago

Been playing this game on PS2 and emulator just as much as each other since on the latter, it’s well optimised for decent rigs such as mine. But when playing it on PCSX2, I’ve noticed that certain parts/scenarios will run smooth like butter, while they’ll slow down when running it on PS2, whether it be because there’s too much stuff on the screen or it just happens for no apparent reason.

It’s like the slowdown this game will often display sometimes seems to exist nowhere else besides when playing it on real hardware.

Granted, I have been learning the ins and outs of this game mainly for fun, but I’m a little bit concerned that this might create some sort of unfair advantage over real hardware.

スレッド: The Maw
EnglandJHolleworth4 years ago

From what I can gather in the moderator's 100% VOD, time starts on "New Game" (or maybe even selecting "Crash Site" from Load Level) while time ends on where you would get the "You're totally MAWESOME!" achievement.

CranO そして VeroJade これを好き
スレッド: Minecraft: Story Mode
EnglandJHolleworth4 years ago

Well, both seasons and other Telltale games have been delisted from digital storefronts due to the death of the studio and expired licenses. And in addition to that, the servers will shut down on the 25th of June leaving the downloadable episodes unavailable even for those who have purchased the games.

So unless anyone feels like preserving this series (which I’m sure that someone will regardless), I’m afraid to say that it doesn’t seem like we have anywhere to go from here. :(

jensj56 そして Bluely これを好き
スレッド: Minecraft: Story Mode
EnglandJHolleworth4 years ago

speedrunning a Netflix series

Even for Telltale speedruns, we’d be reaching levels of absurdity that shouldn’t be possible.

EnglandJHolleworth5 years ago

Well, just one recalling my knowledge of the “Hit the road” ending but it really doesn’t matter or change anything before Jesse leaves.

Not too sure about the “Stay in Beacontown” ending but the same most likely applies to that, I bet.

EnglandJHolleworth5 years ago

Guess my “fade to black” idea was dumb from the start then. XD

It’s not like the dialogue choice(s) you have after making your decision really matter anyway.

EnglandJHolleworth5 years ago

Then it's settled. :)

Turdman600 これを好き
EnglandJHolleworth5 years ago

So I suppose for each episode and full-game runs, we could start time as normal (Starting on when we click "Start Episode X" or restarting), but rather than end time on clicking "Continue" at the credits like we decided in Season One, we split when the text "Episode X: [Insert Name]" fades in.

But since the final episode, Above and Beyond doesn't have the whole "Episode X: [Insert Name]" thing at the end, we could just end time on when the screen fades to black after the last choice we make, whether it be we stay in Beacontown or hit the road with Petra.

Sounds reasonable?

Hako これを好き
スレッド: Minecraft: Story Mode
EnglandJHolleworth5 years ago

Well, now that there’s a “Minecraft: Story Mode series” page and Season Two has been added, I think now's a good time to lock this thread. :)

スレッド: Minecraft: Story Mode
EnglandJHolleworth5 years ago

Nowhere at the moment.

As far as I'm concerned, adding Season 2 as it's own game seems like the most logical solution, but until there's at least one "speedrun" of it brought to my attention, whether it be an individual episode or all five in one go, I don't really see the point in adding it right now honestly. It would just feel like a waste of space.

But hey, these are just my thoughts for the time being. I could always add Season 2 as it's own game for no reason. XD

JHolleworthについて
Sad autistic Brit who wants to hug and give headpats to Waffle Ryebread.
参加日
7 years ago
オンライン
today
走行
90
プレイしたゲーム
Demolition Girl
Demolition Girl
最終ラン 3 years ago
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Metal Slug
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モデレートしているゲーム
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