スレッド
United StatesGrav5 years ago

I was thinking about how when WoW Classic comes out, there are likely going to be many people who will speedrun the full level 1-60. From what I know of from people who speedran vanilla WoW back in the day, in-game time was used and will probably continued to be used in timing these runs due to its length. There are potential loopholes and mechanics that could be abused to drastically extend real time in order to significantly cut in game time though, which could cause a creation of a real time category.

My question is, if a community such as this (or other communities with long games) decided to have a real time category for something far exceeding 24 hours of time to complete, should we be allowing this? It is pretty well documented how much risk you can potentially subject yourself to when you are sitting for that much at a time, often without any sleep.

I'm certainly not someone who wants to default to restricting any community from creating any categories they want to, but should speedrun.com at least provide adequate disclaimers and warnings for people wishing to go down this route? It would be a shame if anyone ever hurt themselves or worse while speedrunning for the purpose of submitting to this website.

As a side note, I also don't believe this is really a big deal for games where like only 1 person decides to be crazy enough to do 100% of some super long game. My concern is when a game such as WoW Classic comes out which is a very popular game and the speedrun gets potentially very competitive, more and more people could be doing these extended speedruns in a single sitting and eventually would be doing these runs over and over again.

Laika_the_Spacedog これを好き
United StatesGrav9 years ago

Test

Speedrunner0218 これを好き
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