コメント
Raleigh, NC, USAElectraMiner1 year ago

feels like you would prob need a fair few categories for it (full zone? quarter zone? does practice mode count?) and then also theres an argument over what line clears to even have (do we have one for 16 as well? 19? 23?) and while people have spedran these occasionally for fun its not big enough to be worth

Raleigh, NC, USAElectraMiner3 years ago

Right now, the rules state that the timing starts when you ready up in the lobby menu of Connected mode. I think might make more sense to start the timer when the gameplay actually begins, when the boss / player boards appear, because:

  1. there is load time between the lobby and game screens which can differ
  2. there's around 20 seconds there that isn't at all gameplay
  3. most importantly, this means you have to exit back to the lobby every game to get the proper timing, instead of just pressing "continue", this makes attempts quite a bit slower.
Rylux これを好き
Raleigh, NC, USAElectraMiner3 years ago

Right now, the rules state that the timing starts when you ready up in the lobby menu of Connected mode. I think might make more sense to start the timer when the gameplay actually begins, when the boss / player boards appear, because:

  1. there is load time between the lobby and game screens which can differ
  2. there's around 20 seconds there that isn't at all gameplay
  3. this means you have to exit back to the lobby every game to get the proper timing, instead of just pressing "continue"
ElectraMinerについて
参加日
3 years ago
オンライン
1 day ago
走行
40
プレイしたゲーム
Tetris Effect: Connected
Tetris Effect: Connected
最終ラン 1 year ago
22
走行
NERTS! Online
NERTS! Online
最終ラン 2 years ago
10
走行
Backpack Hero
Backpack Hero
最終ラン 2 years ago
4
走行
Celeste
Celeste
最終ラン 3 years ago
2
走行
Isles of Sea and Sky
Isles of Sea and Sky
最終ラン 2 years ago
2
走行
フォロー中のゲーム
Tetris Effect: Connected
Tetris Effect: Connected
最終訪問 7 months ago
1,378
訪問
モデレートしているゲーム
Tetris Effect: Connected
Tetris Effect: Connected
最終アクション 1 day ago
33
アクション