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DrZULUL3 years ago

Any%-Glitchless forbids usages of glitches, whether the glitch is already known or not. You are allowed to use glitches in Any%-Glitch (don't be confused with tool-assited, frame-advance, etc. that are forbidden anyway).

If you suspect that you found something new that could be considered a glitch, you are required to post about it in this thread and ask the moderators about it. Submitting a run with a new glitch in any%-glitchless will still be rejected. Accidental usage of a glitch will also be rejected.

  • Demonstration: Taken from @fluffyhead101's any%-glitch run.
  • Demonstration: Taken from @fluffyhead101's submission for any%-glitchless.

  • When you hold a node while resetting the line, or activating the switch, the node is supposed to return back to its original place. However, it stays held which can be exploited to save crucial time. This is a bug due to poor game design.

  • Moving nodes is a significant part of the game, and this glitch supresses it.

DrZULUL3 years ago

The text area when you edit/add rules is quite small. It gets messy when you have formatted stuff and there are quite a few rules. A bigger text area wouldn't hurt, and in just a few clicks can be modified.

A preview feature would require more effort. But would be more comfortable when formatting, instead of saving, refreshing and repeat.

DrZULULについて
参加日
3 years ago
オンライン
1 year ago
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Link It Up!
Link It Up!
最終ラン 3 years ago
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Link It Up!
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最終訪問 1 year ago
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モデレートしているゲーム
Link It Up!
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最終アクション 2 years ago
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