コメント
ラン: Punch-Out!!
Maryland, USADJ_Incendration8 months ago
このコメントは削除されました
スレッド: Super Mario Bros.
Maryland, USADJ_Incendration4 years ago

How do you do the bumps? Also, how would I do 4-2 corner clip? I'm trying to TAS a framerule save, but I can't tell the inputs for any of those except 420blazit. I can post a video of me getting 420blazit (in a TAS), but I have no idea what to do for the clip for 4-2 for FR save.

KilleDragon これを好き
Maryland, USADJ_Incendration4 years ago

How does this work? I'm trying to TAS AISSON, but I can't seem to figure this out.

スレッド: Pokémon Yellow
Maryland, USADJ_Incendration4 years ago

There are some ways that it can be improved. A different TID can result in a faster time, and the menuing in the WR for this category isn't the best. I don't have Discord, so I'll ask here: how would I get a TID of 0x64d0 (25608 I believe) on GBC or GBA?

スレッド: Super Mario Bros.
Maryland, USADJ_Incendration5 years ago

I'm having trouble getting it in a TAS with any setup. I don't know when I'd start walking (I'm blind, so please be as specific as possible--a point in the song, a number of frames, etc).

スレッド: Super Mario Bros.
Maryland, USADJ_Incendration5 years ago

I forgot to post the video:

スレッド: Super Mario Bros.
Maryland, USADJ_Incendration5 years ago

I have a few setups that should work in FCEUX and BizHawk. The first one may not be Sockfolder's, but it was the closest that I could find... it's more or less what HappyLee did in his Human Theory TAS. The second one is slightly faster. They were both done in BizHawk.

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