コメント
スレッド: Forgotten Worlds
United StatesCzaR6 years ago

If at any point someone submits a run to a console that is not currently listed on the leaderboard, or replies here that they wish to submit a run, the category will be created. The currently listed categories are the most popular based upon retail sales back in the late 80s.

If you run it, I will give you a category here!

United StatesCzaR6 years ago

Loving all the new categories here!

スレッド: Rock n' Roll Racing
United StatesCzaR6 years ago

For some reason when I upload the new ones, only the 3rd place icon shows up.

Even when I delete the old icons and save, then try to upload these 1st and 2nd, it returns to the old icons for some strange reason. Not sure why however I will keep trying. Thanks again for the icons chubbystickfigure!

Anko, Ivanzypher, そして chubbystickfigure これを好き
United StatesCzaR6 years ago

Best current resource is to watch the WR runs. An actual speedrunning guide is something that has been discussed though.

スレッド: Forgotten Worlds
United StatesCzaR6 years ago

Any questions on the rules please post here. Hoping to see more runs soon!

スレッド: Final Fight 2
United StatesCzaR6 years ago

I run this game on the Arcade bootleg. Its much more difficult and the enemies kill you in 2-3 hits. Any chance we can get a new leaderboard for the arcade/mame version?

スレッド: Metal Gear NES
United StatesCzaR6 years ago

I remain in favor of the added difficulty, I think it makes the run stand out among the other categories.

スレッド: Metal Gear NES
United StatesCzaR6 years ago

Any updates? I see the deathless run was accepted, however the 100% remains pending? I do not see it was rejected as of yet?

スレッド: Metal Gear NES
United StatesCzaR6 years ago

I think you need 7-8 rations to comfortably make it through the canal.

Good timesave idea on the hostage behind the twins.

All depends on where you are at in the run, a deathless route would seem to favor the trucks, unless you just happen to be ready for endgame as you are near the canal, which would seem likely. Walking all the way out of building 2 from the canal, then down to the truck, would be slower than just exiting in the back through card 7 and crossing the desert. Getting the compass does require additional trancreceiver calls though.

スレッド: Metal Gear NES
United StatesCzaR6 years ago

Hoping it makes the cut, pretty sure I got everything. 1 death! Was on deathless pace until I got sniped. Let me know dunnius!

スレッド: Metal Gear NES
United StatesCzaR6 years ago

I like it and thank you for the clarification. Im not sure about removing the trans receiver, it does make the run a little more tedious, but also more fun. Im on board with the zero quantity weapons however.

スレッド: Metal Gear NES
United StatesCzaR6 years ago

In my run I did save the fake dr pettrovich, i exited the room, then reentered and shot him? So you cannot shoot him even after rescuing him?

United StatesCzaR7 years ago

Looking to organize a mini-marathon of sorts focused exclusively on the SaGa games. I feel this is the forum to announce it as most of the runners here also run other SaGa games.

If enough interest is generated, the next step would be to start a discord. Thoughts?

United StatesCzaR7 years ago

Catklaw has been added as mod to restructure the leaderboard, welcome.

スレッド: SimCity (SNES)
United StatesCzaR7 years ago

Have been divided into Time and Score. After a long debate, it was decided this is the best protocol.

With the addition of the score category, time can exceed the current WR listed, as long as the population can go higher.

The time category remains unchanged and the rules have been amended for the new category for clarification.

Hopefully we will see more runner attemtps!

colin これを好き
スレッド: SimCity (SNES)
United StatesCzaR7 years ago

In recent testing I hit 836,160, but getting it that high, during a speedrun, would be insanely difficult.

colin これを好き
United StatesCzaR7 years ago

Deln, your thoughts?

United StatesCzaR7 years ago

Confirmed new WR! Looking forward to exploring all the other categories!

https://www.speedrun.com/run/y67vw51m

United StatesCzaR7 years ago

Its shaving a lot of time off of my runs, and it is considered legit. The new 4 robot run uses it. It is especially useful when you have a NPC with you like Ki, and your chance to run goes way down.

On the older consoles, you start and get an encounter, then 3 steps, another, then another with 1 step or a reset. The 4th encounter comes 36 steps later. This is how most people get the Seven Sword to drop as the Haniwa is the 4th encounter on the last floor of central shrine.

After the 4th encounter, you get the longest series of steps in the entire table at 65 steps. In testing, this can be exploited to ensure you will not lose time on cant runs, or surprise attacks. It can also be used when you know you are close to getting out of a dangerous area, to ensure you get out quickly with no unexpected attack.

After the 3rd encounter, I simply start counting up in my head, I dont count every step, I just estimate. Then I will save, 3-4 steps before I know the encounter is coming. Again this is situational and works best when you have the NPC with you, but it saves a lot of time, especially early between Mr.S and Ki.

In testing, this also revealed it may be possible to manip a Karate, Jyudo, or Sun Sword drop on the first or second encounter. Depending on your equipment and manner of attacks, any physical item between punch and karate could drop, or any of the Paladin drops, like Defend, Samurai shield, or Sun sword. Obviously the only practical use of this in speedrunning woud be for a specialty party like 4 robots, and the only truly useful item drops would be Sun, Jyudo, Karate, maybe X-Kick.

More testing to come.

スレッド: Rock n' Roll Racing
United StatesCzaR7 years ago

Complete. We now have consoles listed for Full Game Leaderboard, and VS Mode/Mystery Racer for Level Leaderboard.

Anko そして Jakazam これを好き
CzaRについて
I am that I am.
参加日
9 years ago
オンライン
3 days ago
走行
82
プレイしたゲーム
Final Fantasy Legend II
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36
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SimCity (SNES)
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Forgotten Worlds
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Mechwarrior (SNES)
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モデレートしているゲーム
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