syncing kosmics wr run
7 years ago

I'm trying to see his inputs but there is a lag that makes it very hard to follow, I can use premiere and chop and paste and do something but just wondering if there might be an easier way.

ps how did he record them anyway doesn't he play on real nes?

編集者 投稿者 7 years ago
Alabama, USA

He did, but he used an adapter which leads into a USB and a NES port to put back in his nes. I don't know what he uses though.

2a03man これを好き
Ontario, Canada

A good way to sync it up would to lign up the B press with the FPG setup.

2a03man これを好き

yeah, that's a good precise spot, I'll post the video link when I'm finished.

KingOfJonnyBoy これを好き
Germany

He splices his NES controller and connects the signal wire and the latch wire into an arduino that leads into his pc.

編集者 投稿者 7 years ago
2a03man これを好き
Oklahoma, USA

Synced the controller. I used the flagpole glitch, as suggested, and synced it perfectly with the JUMP on the block at the end of the 1-1 FPG. Most inputs are perfect, but some appear to be off by +/- 1 frame, but this is the best that can be done.

I also increased the size of the controller slightly.

I uploaded it to my Darpey YouTube account, only because that's the only way I know how to share it. My YouTube account is not monetized, so I receive no money from it, and I'd be happy for Kosmic to take it from here, and upload it to his own if he desires - or leave it on my YouTube.

Should be useful for seeing Kosmic's inputs, especially for things like FPG, BBG, and 4-2 blazeit

Congratulations again Kosmic :)

Note: you can pause then press the "." (period) button on YouTube to advance any video frame by frame.

編集者 投稿者 7 years ago
Lul_ecks_dee, xx_420_blazit_xx そして 4 その他 これを好き
Oklahoma, USA

Is there a reason Kosmic presses UP so much? I notice that he presses up along with right several times for extended durations during the run. The only time I know of to do this is one setup for BBG... which Kosmic actually doesn't do in this run.

編集者 投稿者 7 years ago
Ontario, Canada

Old controllers can cause buttons to easily be triggered by accident.

Darpey これを好き

thanks Darpey :)

編集者 投稿者 7 years ago
Darpey これを好き
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