Speed Running in the 2010's VS. Speedrunning now
削除されました
3 years ago
Israel

What are you talking about

Oh_my_gourdness, Pear そして 3 その他 これを好き
European Union

[QUOTE=SheepHello] Edit: this does not include the way beliefs changed eg: nobody cared about LGBTQIA+ until like 2020 [/QUOTE] So true! I used to not care about peoples sexualities before, but after 2020 I realized that deep down I am actually a #homophobe #bigot

Merl_ これを好き
Brazil

I don't know what you exactly mean, but you are completely wrong. Since the 90's (not even 2010's!) when people were speedrunning Doom and Quake, Luck and Skill was always involved...So is the same today, the difference is that we have more tools to gather information and learn about games, so the learning processs became way quicker and simplier. In any case, runs in 2021 still have luck involved (when a luck factor is present, like in an rpg or games with random enemy/platform patterns, for example).

Also, I don't understand why you said ''nobody cared about LGBTQIA+ until like 2020'' . Not only this has nothing to do with your argument, but it comes off as very disrespectul in my opnion.

Pear, O.D.W., そして Merl_ これを好き
European Union

Also speedrun is one word

Pear, TheSecondTry そして 2 その他 これを好き
Romania

Why does no one know that speedrun is @1 word

Pear, Ivory そして 4 その他 これを好き
Valhalla

What the fuck am I reading.

actualchatterteeth, Ivory そして 5 その他 これを好き
United States

Google Trends actually seems to support the speed run -> speedrun shift. In web searches, the terms start to tie in 2017 and speedrun pulls ahead in 2020. With YouTube searches the change happened between 2014 and 2015.

Pear これを好き
United States

This is true.

Pear, TheSecondTry, そして 1 これを好き