Strategies for sub 2min
1 year ago

how did you survive at 2:07, it looked like something launched you up but there wasn't any bombs underneath you... there's no way you can jump off spikes... right???

The wizard character actually jumps about a pixel before landing on any surface. So if you spam jump the wizard won’t die to the spikes

Reno, NV, USA

I was talking to Hovercat a while after he beat me and he told me about that strat

Currently there are two more secrets that I want to uncover. The first is to find a way to wall jump, there is a possibility to clip the wizards hitbox in the wall and jump off from it. The second is that I have gotten to the first cutscene with 5.00 seconds on the timer. This is strange due to the fact that a time that fast shouldn't be possible. I want to figure out if its a bug with the timer of if I accidently made a trick that could make the wizard faster.

The 5 second time one may be due to spam jumping allowing the wizard to jump sooner.

I am not stopping until i get sub 2

Reno, NV, USA

Whats your pb right now?

Currently it’s a 2:14 but I realized that I can cut down the lag is I download the game from itch.io. The problem with that though is that if I input a jump and hold left or right before a level begins then the wizard will only jump up and not move horizontally so I will need to get adjusted to that.

Reno, NV, USA

@BocBaBox are you going to submit?

I didn’t get a recording of that run. The best recorded run I got is a 2:20 but at this point I might as well get a sub 2:10 before I submit a run

Reno, NV, USA

Oh wow! 2:14 is better than what I would have ever thought possible before your sub 2:00 video! Keep up the grind, I'm excited for your time on top of the leaderboard!

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