Cross 3 help
2 years ago
Japan

Last two days I lost two good runs to crashes in Cross 3, specifically at Nav 4. What can we do to mitigate this crash point? It's really unfortunate having fairly common crash point late in the game. Can we hit Nav 4 first without losing too much time? Does that reduce the likelihood of the crash? We have speculated it is something to do with the number of sounds playing at once, could use different audio settings that would prevent it, even if it is undesirable for sound quality?

England

I've tried turning the sound off, but it still crashed from time to time.

I think this is caused by having too much "stuff" active at once. The game designers expected us to fight the cats in the Gamma system; instead we just run, and we have about 10 Kilrathi ships chasing us once we hit Nav 4, which may be more than the game was ever intended to handle.

If I'm right then there's really not much we can do. Killing a few of them is an option, but it takes time.

Modificato da l'autore 2 years ago
Japan

The Kilrathi capital ship can't keep up with us, so perhaps hitting Nav 4 first would be less likely to crash because there would be one less ship following us when we get to Nav 2?

England

At Nav 4 there are 4 gothris, and if you kill all of them then another Gothri and the Kamekh spawn in.

I don;'t think the problem is Nav 4 specifically, I think the problem is "too much stuff". But I don't actually know. Doing this mission "backwards" (nav 1->4->3->2->1) would be one way to test that.

Japan

Ah, I forgot about the second wave. Perhaps, though, backwards would still be less likely to crash as Nav 2 has no asteroids (less for the game to handle). Seems like something worth testing, even if a little slower. At this point we can still pick safer strats over fastest and lower the time.

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