Game Mechanics & Knowledge
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di [section=Game Mechanics]
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You always respawn as Werewolf (as of patch 1.0.4) So if you're going for Death Warps, you can just die as Human if needed.
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Pausing doesn’t affect gates being activated by buttons.
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Taking damage gives back 1 mid-air jump (excluding Lamp Guy Damage).
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Boxes respawn if touch a spike.
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Human & Werewolf Transformation info
- 0.5s to transform (both has the same length)
- 5s cooldown (after transforming from Human → Werewolf)
- You can only use it while grounded or airborne state, while also not in the middle of a dash.
- Transforming while holding a Box will drop the box.
- While mid-transformation you cannot perform any actions at all (not even change direction in the air)
- Robbed Lamp Guy Information
- ~1.7s from being seen to taking 1 damage.
- ~5s cooldown for Robbed Lamp Guy to rev up his lamp again and start moving.
- You are significantly slower while caught in the light. Likewise is your jump height lowered. You also can’t transform to Human during that period.
- Knights can double hit you, be aware!!
[section=Obscure Game Knowledge]
- To finish a level you either need to hold “Up”, “Up+Left” or “Up+Right”. As long as you hold up in some form, you will enter the door.
- Level 0 respawn time varies (RNG?) Sometimes faster, sometimes slower (compared when doing nothing until land, in runs won’t impact at all since want to instant dash anyway so)
- You respawn in the same direction as you died in.
- You can move during the blackscreen after dying.
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