Commenti
Seattle, WA, USAyoung_sn0w5 months ago

And how dare Hau5 say “bringing Limecity into this has no place” when he POSTED THE THREAD IN LIMECITY, he just REFUSED to ping people there. The majority of good, popular runners were banned and discarded from MGSR by the likes of Plywood and others for reasons that even today fall flat on their face. Do I need to pull up the PDF where they claimed I was banned for my behavior in OTHER communities? Meanwhile Roy (a prominent figure in MGSR) has a Twitter bio that literally reads: “all mind turds are my own.” Rules for me, not for thee, eh?

Disgusting behavior from Hau5 and from the other mods for not stepping in and getting involved. If you’re not ready for these types of threads, you shouldn’t be mod, go be VERIFIER.

Seattle, WA, USAyoung_sn0w5 months ago

How is this acceptable?

Because at the end of the day these mods don’t care and just want power. Hau5 takes 5 breaks a month from all the SRDC stuff yet is a mod on MULTIPLE games. Guys, we don’t need the same faces for every game. Some variety would be appreciated. Stop being egoists and either listen to the people you supposedly represent or be mods of a DEAD board. Have fun verifying runs from the same three people when everybody realizes this mod team doesn’t give AF.

Seattle, WA, USAyoung_sn0w6 months ago

Agreed, moved way too fast.

Seattle, WA, USAyoung_sn0w6 months ago

I only really care about the timing method for 3 PC, and I’d vote for RTA with loads removed. I prefer the IGT at the score screen being untouched. I wanna be able to somewhat compare times w/ loads between PC and console, and see just how much a person saved off loads alone.

ApacheSmash piace questo
Seattle, WA, USAyoung_sn0w8 months ago

As someone who has ran Claire A on both the PS4 and PS5 version, I have gotten equal times on both. They both run at a steady 60 so no frame drops or anything. I don't think load times matter for the IGT. The thing is I'm pretty sure the PS5 version is slightly ahead in terms of actual version of the software/game - so not exactly sure but PS4 stopped at like 1.06 or something but PS5 went ahead. So enemy behavior is probably different. I'm pretty sure it's just the Ray Tracing update that changed things with the AI and whatnot, so I ran the PS4 version on PS5 to keep it more consistent with other runners (since that version doesn't have the ray tracing stuff).

KingNoctis420 piace questo
discussione: Metal Gear
Seattle, WA, USAyoung_sn0w9 months ago

I know this is a month old but it actually annoys me how no response was given by the one who deleted them, and not only that but the entire fiasco with muh "board accuracy" only to have those threads wiped.

discussione: Metal Gear Solid
Seattle, WA, USAyoung_sn0w10 months ago

yeah, so the fact you can't do this on console, and the suicide doesn't trigger the next fight even with the continue, I've gotta vote no. Not a big fan of the Sniper Wolf skip either, but it is what it is, can't look back now to see how that was decided.

I'd have to vote no.

discussione: Metal Gear Solid
Seattle, WA, USAyoung_sn0w10 months ago

Go down the stairs and go to Wolf2 using GME2

Can you do this on console, without GME2? Does depleting the Hind's HP to 0 mean the game triggers the next fight - which would be the four horsemen in the elevator, if I'm not mistaken?

If that's how it works then I'm all for it. But if it's required to use GME and you can't do it on console, then I'd say no.

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