On this day, a great speedrunner decided to get rid of his SRC profile and all times with it. Various WR vods gone for games I had plans to run in the future. It's interesting coming back to this topic just a few days since last time I contributed to the discussion. Speedrunning becomes very fragile when you realize that people can for whatever reason just decide to take everything down at their convenience.
These were games I cared about personally so it will greatly effect me later down the road once I get to those projects. The lesson I take from this is that I cannot trust the general individual to care enough to keep runs up for others. I still don't believe it is on the mods to preserve runs of WR's, I do however as a runner, feel like I will preserve wr's of games for my interest, as a means to preserve study material for when I get to learning x games.
Join the hype https://www.speedrun.com/asm2gb
But really, you should pick something you think looks fun to run. Welcome to the community!
https://www.speedrun.com/tafgb I did this one today, took less than 2h learning/running combined
ya I just wanna clarify. Blind to me is taking hours upon hours in finishing games not at all quickly. That's not to say that one cannot complete a game within reasonably speed from a blind play. Usually though, blind plays are horribly long playthroughs with individuals dying alot and wandering around in despair before reaching the next progression point. That's how I define it for me personally anyway. But there's always exceptions I suppose.
Poor wording from me.
I like to keep this thread in mind https://www.speedrun.com/the_site/thread/iftzu
exactly this ^
https://www.speedrun.com/moderationrules
"A minimum effort requirement is reasonable. It is recommended to at a minimum accept a first playthrough done in one sitting with an intention of playing the category quickly."
" Runs that are clearly not making an effort to beat the game's category quickly may be rejected."
Depending on how blind this so called blind run is, it could arguably not meet the criteria. When I say blind, I do not define that as a first attempt speedrun, that would have meant you actually studied and have learnt the route and in fact am genuinely speedrunning.
Referring to the negative timer? It should not be added as an enforced rule, but you could add to rules "timer starts upon pushing play select (-13.72). Alot of runners will still time it manually from old SDA days (character control) without negative timer. Either way, mods should be able to framecount so it shouldn't be an issue.
Edit: Ahh, you're referring to wanna start timing the run upon character control instead from menu select. Yes, I'd vote for that change as well, just re-timing previous runs to meet the potential new standard. Starting timer from character control is what most games do on NES anyway.
This is acceptable, well done. Only thing missing now are emulation rules essentially. Castegories looks fine though. Thanks for adjusting it!
I specifically remember a case for CV2 whereas one runner went through the glitchless category and submitted the same run to both any% and glitchless. Which at the time, was both considered strong times for the categories respectively. So sure enough, it got up on both categories.
At the same time, I would hope that not every runner would grind for glitchless and submit said run to both categories as a given rule, just because they can or that it is technically allowed. I think if it's just by rare occasion then I would just let those few individuals slide, but if the whole community suddenly decides to stick to that, I may have a say on the matter.
If you're asking whether it's possible to LEARN to speedrun a game you've never played before, then yes: I do it all the time. I'm not sure if you're asking that or the possibility to submit a blindrun, that is a no no.
Hope that clears it up for you. GL!
@Moorea Let's say sure, WR's need to have backups: maybe backups of the backups, on USB, external drive, cloud, email and what have you. It still falls upon the individual to preserve it. If a runner cares enough, they take it upon themselves to make sure their runs cannot easily be lost. By no means should it be put on the mods to do the work for you in preserving runs.
No vid, no did!
cats.. If you have a cat, close it out from the room you speedrun at. I've seen them kill routers, reset consoles and covering game screens. Cats are the biggest RNG in gaming history
This is an old relic used in the past, enforced by places like Twin Galaxies or SpeedDemosArchive. The modern world as it functions come speedrunning, is that every runner will have their own separate goals when it comes to speedruns.
Some of them will obviously attempt to 1CC as that's generally considered good and with minimal timeloss for the speedrun itself. Others however, will have a slightly less ambitious goal of just clearing the game and submitting a time, but not per se with 1CC in mind. Resulting in timeloss, but granted still a speedrun nonetheless..
1CC will only prevent this community growth and neglect runners of various different levels as the thought of attempting the game 1CC will effectively scare some individuals off.
I think it's for the this community's interest to get rid of it and broaden the acceptance of the general speedrunners capacity a bit wider.
^ basically when that happens, someone new is gonna have to submit a run for the game and they usually become mods because they are the only one alive at said moment to currently care about x game.
One of the mods for Rondo just signed in though