Commenti
United Stateswowaname8 months ago

First run here in a while, excited to see people still at it :)

United Stateswowaname2 years ago

I run the game purely for fun

Cool, WR isn't the only goal.

United Stateswowaname2 years ago

I get E-mail notifications for your shitposts.

HoonGoons, DarkSR3, e cheeks ti piace questo
discussione: The Site
United Stateswowaname2 years ago

Is there support for escaping literal text? I had issues using asterisks, since it converts to italics, and I can't use a backslash to escape the asterisks.

YUMmy_Bacon5 piace questo
United Stateswowaname2 years ago

I have a CECHA-01 PS3 specifically for backwards-compatibility; it should work on all CECHA and CECHB models. Other fat and all slim models either have software emulation or no PS2 compatibility at all.

Edit: SRC markup sucks

discussione: Super Paper Mario
United Stateswowaname2 years ago

I am not here to debate emulation ban, but I would like to know what discussion took place that allowed the SPM community to reach the conclusion that emulators are unsuitable for running. I know that for other games, Dolphin is fairly consistent and accurate with load times and emulation to be faithful at least to GameCube games; is that not as true for Wii games or SPM in specific?

As for the console split, if there are no considerable version differences between Wii and Wii U other than speed, I don't see a justification to split the boards based on console. If someone is determined to compete for WR, they should get the fastest console. (I know the Wii U is shit in general, but it seems like this discussion surfaces in a lot of games and is met with similar attitude.)

NmFlash8 piace questo
United Stateswowaname2 years ago

People can have fun doing whatever they want; my point is that there is no concrete justification to add a glitchless category that would only serve to overlap the existing categories' purposes. If someone wants to be competitive, they learn the tricks at their own pace. If they're having fun playing more-or-less casually, they aren't competing with others and should be happy with the times they get and the personal goals they set out to accomplish.

United Stateswowaname2 years ago

That's fair, but I think that should be addressed by telling new runners that speedrunning is about personal achievement and much less about competition against others. Leaderboards have always (ideally) been about preserving the game's history, as well as allowing individuals to gauge their own improvements over time.

SHiFT piace questo
United Stateswowaname2 years ago

What's wrong with new players submitting their times to the main categories? There's nothing wrong with having a slow time compared to the rest of the leaderboard.

United Stateswowaname2 years ago

Nothing stops you from submitting an any% or 100% run using a route with few or no glitches. If someone wants to run the game but doesn't want to learn the tricks—which is totally respectable, a lot of these tricks are hard—they can get right into seeing what kind of time they get by playing more-or-less casually. And if they want a better time, they can start incorporating tricks and skips.

As for "showing off" a run without glitches, I'll echo OrionYTP: it isn't that interesting. BFBB predominantly gets its movement tech from the physics exploits; it isn't like SpongeBob's vanilla moveset is spectacular. With games such as SM64 or WL4, no glitches are required for showing off precise movement. On the other hand, BFBB's run heavily benefits from exploits such as cruise-boosting and Hans disable.

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