oh wow, didn't even think about the fact that it skips victory animation! you're right, this is absolutely a time save
@davidvkimball if I had a way to capture my gamecube I'd 100% do my speedruns on console lol, but I'm just gonna stick to emulator since that's what I've got :)
I noticed that as well and was surprised lol. Could possibly save time? However I feel like (after my run today) it's a faster time save to just set to 1 stock in the rules. I don't know how much time frame perfect LRAS takes as opposed to GAME!, but I feel like you'd have to be frame perfect (or close) in order to save time. There's a lot of other areas for time save right now (BTT, Adventure, character fights), but if the records start coming down to seconds/fractions of seconds I might have to revisit this lol.
I am doing another run tomorrow with the Slippi 2.3.3 emulator (apparently allowed by the current ruleset as noted by @Nami), which will take ~30 minutes off of my time. I think I've optimized the vs matches, getting an average of 2:20 to go through all the stages in order, this will drop even further when using Slippi 2.3.3.
Appreciate you making a post! This was my first speedrun EVER, and I'm really excited about running the different Melee categories.