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discussione: Yonder: The Cloud Catcher Chronicles
The current rules for this game state that the timer stops on the completion of the final quest.
To shorten the run just a little bit, can we instead have the timer stop on the final input before the credits?
This will be similar to rules on other games as well as shorten unnecessary loading screens.
discussione: Speedrunning
There's a new game that came out and I was practicing running the game, and when I checked this site, someone else posted a run of the game with a decent time, but the rules on the stop time are somewhat different from what I agree with.
I know it's a petty thing, their rules only extend the game by two loading screens, but it made me wonder.
What can I do if I disagree with the rules another player has set?
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